private void Awake() { CreateRenderTexture(ScreenResizer.ScreenSize); rawImage.enabled = true; ScreenResizer.AddListener(this); }
public override void OnInspectorGUI() { base.OnInspectorGUI(); ScreenResizer myScript = (ScreenResizer)target; if (GUILayout.Button("Resize")) { myScript.Resize(); } }
private void UpdateScreenResolution() { ScreenResizer.UpdateScreenSize(ScreenResizer.ScreenSize); }