//******************************** //Other void Log(string text) { if (logger != null) { logger.ShowMsg("Player]" + text); } Debug.Log("Player] " + text); }
void Log(string str) { if (logger == null) { logger = ScreenLogger.getLogger(); } str = "Settings] " + str; logger.ShowMsg(str); Debug.Log(str); }
void Log(string str) { str = "Settings] " + str; logger.ShowMsg(str); }