void Awake() { instance = this; progress_tracker_instance = ProgressTracker.instance; race_manager = GameObject.Find("RaceManager"); fadeInLeft = GameObject.Find("Main Camera Left").GetComponent<ScreenFadeIn>(); fadeInRight = GameObject.Find("Main Camera Right").GetComponent<ScreenFadeIn>(); fadeOutLeft = GameObject.Find("Main Camera Left").GetComponent<ScreenFadeOut>(); fadeOutRight = GameObject.Find("Main Camera Right").GetComponent<ScreenFadeOut>(); }