public void Update() { if ((Input.GetMouseButtonDown(0) || Input.GetKeyDown(KeyCode.Space)) & m_isLookedAt) { //Debug.Log("Pressed left click."); // m_moveDirection = transform.TransformDirection(m_GazeBase); if (!m_ScreenFade.IsFading) { m_ScreenFade.StartScreenFadeOut(this, m_moveTo); } //m_isMoving = true; } /*if (m_isMoving) * { * Vector3 desiredPosition = m_moveTo.transform.position; * float distance = Vector3.Distance(desiredPosition, m_Camera.transform.position); * if (distance>0.01) // desiredPosition != m_Camera.transform.position * { * m_Camera.transform.position = Vector3.MoveTowards(m_Camera.transform.position, desiredPosition, distance*m_speed); * //stupidCounter++; * /*if (stupidCounter>30) * { * m_isMoving = false; * stupidCounter = 0; * desiredPosition = m_Camera.transform.position; * } * } else { * m_isMoving = false; * } * }*/ }