void OnGUI() { gui_init(); var swh = Screen.width / 2; var bottom_button_height = ScreenDef.GetRealSize(80); if (m_show) { GUI.skin = m_skin; GUILayout.BeginArea(new Rect(0, 0, Screen.width, Screen.height - bottom_button_height)); m_pos = GUILayout.BeginScrollView(m_pos); { GUILayout.Label(LogHandler.GetBuffer(true)); } GUILayout.EndScrollView(); GUILayout.EndArea(); } if (GUI.Button(new Rect(0, Screen.height - bottom_button_height, swh, bottom_button_height), "HIDE/SHOW")) { m_show = !m_show; } if (GUI.Button(new Rect(swh, Screen.height - bottom_button_height, swh, bottom_button_height), "DEBUG MENU")) { SceneManager.LoadScene("dbgMenu"); } }
private void gui_init() { if (m_bGuiFirstDone) { return; } m_bGuiFirstDone = true; m_skin = (GUISkin)Object.Instantiate(GUI.skin); m_skin.label.fontSize = (int)ScreenDef.GetRealSize(32); m_skin.button.fontSize = (int)ScreenDef.GetRealSize(32); }
void gui_init() { if (m_bGuiInitDone) { return; } m_bgimg = Resources.Load <Texture2D>("GUI/black8x8"); m_skin = GUI.skin; m_skin.scrollView.normal.background = m_bgimg; m_skin.label.fontSize = (int)ScreenDef.GetRealSize(32); }
public MyItem(SynSession doc, ScreenDef screenDef) { Doc = doc; ScreenDef = screenDef; }