public ScratchGame(ScratchGameAction initialize, ScratchGameHost host) { this.callback = initialize; this.host = host; graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 480; graphics.PreferredBackBufferHeight = 360; Content.RootDirectory = "Content"; }
public ScratchGameHost(ScratchGameAction initialize) { value = new ScratchGame(initialize, this); }
public static ScratchGameHost Create(ScratchGameAction initialize) { return(new ScratchGameHost(initialize)); }