void Awake() { tech = FindObjectOfType <Scr_Tech>(); num = FindObjectOfType <Scr_Num>(); events = FindObjectOfType <Scr_Event>(); time = FindObjectOfType <Scr_TimeControl>(); provinces = FindObjectOfType <Scr_Color>(); }
void Awake() { time = FindObjectOfType <Scr_TimeControl>(); num = FindObjectOfType <Scr_Num>(); news = FindObjectOfType <Scr_News>(); LoadControl = FindObjectOfType <Scr_Load>(); EventGroup.SetActive(false); CG.SetActive(false); }
void Start() { Time = FindObjectOfType <Scr_TimeControl>(); Provinces = FindObjectOfType <Scr_Color>(); Events = FindObjectOfType <Scr_Event>(); Num = FindObjectOfType <Scr_Num>(); Tech = FindObjectOfType <Scr_Tech>(); News = FindObjectOfType <Scr_News>(); Statistic = FindObjectOfType <Scr_Statistic>(); BlackG.SetActive(false); }
void Awake() { Value = FindObjectOfType <Scr_Num>(); Events = FindObjectOfType <Scr_Event>(); TechIndex = -1; TextUpdate = true; canUpgrade = false; for (int i = 0; i < 4; i++) { Label.Add(""); } }
void Awake() { Tech = FindObjectOfType <Scr_Tech>(); Value = FindObjectOfType <Scr_Num>(); isLock = true; }