Esempio n. 1
0
 void RpcUpdateHudScore(int[] score)
 {
     GameObject[] scoreHud = GameObject.FindGameObjectsWithTag("Score");
     foreach (GameObject hud in scoreHud)
     {
         ScoreHUD scoreHUD = hud.GetComponent <ScoreHUD>();
         if (scoreHUD != null)
         {
             scoreHUD.UpdateScore(score);
         }
     }
 }
Esempio n. 2
0
    void Start()
    {
        GameObject scoreGameObject = GameObject.FindWithTag("Score");

        if (scoreGameObject != null)
        {
            score = scoreGameObject.GetComponent <ScoreHUD>();
        }
        else
        {
            Debug.Log("Cannot find score GameObject");
        }
        GameObject playerGameObject = GameObject.FindWithTag("Player");

        if (playerGameObject != null)
        {
            player = playerGameObject.GetComponent <Player>();
        }
        else
        {
            Debug.Log("Cannot find player GameObject");
        }
    }
Esempio n. 3
0
 public void ScoreboardUI(bool show)
 {
     ScoreHUD.GetComponent <Canvas>().enabled = show;
 }