public void beforeTest() { this.game = new Mock <IGame>(); game.Setup(g => g.Points).Returns(new System.Collections.Generic.List <Point>()); this.scoreGame = new ScoreGame(game.Object); }
// Init void Start() { scoretally = GameObject.Find("Canvas/Score Panel/Score Text").GetComponent <ScoreTally>(); perfectAnimator = GameObject.Find("perfect note").GetComponent <Animator>(); goodAnimator = GameObject.Find("good note").GetComponent <Animator>(); badAnimator = GameObject.Find("bad note").GetComponent <Animator>(); scoreGame = GameObject.Find("Player Container").transform.GetChild(0).GetComponent <ScoreGame>(); }
// Init void Start() { playerContainer = GameObject.Find("Player Container"); scoreGame = GameObject.Find("Player Container").transform.GetChild(0).GetComponent <ScoreGame>(); audioSource = playerContainer.transform.GetChild(0).gameObject.GetComponent <MultipleAudio>(); spriteRender = GetComponent <SpriteRenderer>(); spriteRender.enabled = false; }
void Start() { // GameObject and Script Instance Init pauseButton = GameObject.Find("Canvas").GetComponent <PauseButtonHandler>(); calibrationHandler = GameObject.Find("Canvas").GetComponent <CalibrationButtonHandler>(); multipleAudio[1] = GameObject.Find("Main Camera").GetComponent <MultipleAudio>(); scoreGame = GameObject.Find("Player Container").transform.GetChild(0).GetComponent <ScoreGame>(); // Check for user microphone if (Microphone.devices.Length > 0) { micInput = Microphone.Start(Microphone.devices[0], true, 999, 44100); } else { Debug.Log("Please connect a microphone to play!"); Application.Quit(); } }
void Start() { instance = this; myyScore = GetComponent <ScoreBase> (); myyScore.DisplayScore(myScore); }