Esempio n. 1
0
    void Update()
    {
        if (scoreDisplay == null)
        {
            GameObject canvas = GameObject.Find("ScoreCanvas");
            scoreDisplay = canvas.GetComponent<ScoreDisplay>();
        }
        else
        {
            for (int i = 0; i < names.Count; i++)
            {
                ScoreDisplay.Score score = new ScoreDisplay.Score(names[i], scores[i], i);
                scoreDisplay.AddScore(score);
            }

            scoreDisplay.DisplayScores();

            Destroy(gameObject);
        }
    }
Esempio n. 2
0
    void Update()
    {
        if (scoreDisplay == null)
        {
            GameObject canvas = GameObject.Find("ScoreCanvas");
            scoreDisplay = canvas.GetComponent <ScoreDisplay>();
        }
        else
        {
            for (int i = 0; i < names.Count; i++)
            {
                ScoreDisplay.Score score = new ScoreDisplay.Score(names[i], scores[i], i);
                scoreDisplay.AddScore(score);
            }

            scoreDisplay.DisplayScores();

            Destroy(gameObject);
        }
    }