Esempio n. 1
0
    protected override GameObject spawnObject()
    {
        GameObject newObject = base.spawnObject();  // base = super

        // Modify the text field of the new object.
        ScoreAdder newObjectScoreAdder = newObject.GetComponent <ScoreAdder>();

        if (newObjectScoreAdder)
        {
            newObjectScoreAdder.SetScoreField(scoreField);
        }

        return(newObject);
    }
Esempio n. 2
0
    protected override GameObject spawnObject()
    {
        GameObject newObject = base.spawnObject();  // base = super

        newObject.transform.position = new Vector3(newObject.transform.position.x - 1.9f, newObject.transform.position.y, 0);

        // Modify the text field of the new object.
        ScoreAdder newObjectScoreAdder = newObject.GetComponent <ScoreAdder>();

        if (newObjectScoreAdder)
        {
            newObjectScoreAdder.SetScoreField(scoreField);
        }


        return(newObject);
    }