protected Scope(ScopeBounds bounds, ScopeNesting nesting) { Bounds = Guard.MustBeDefined(bounds, "bounds"); Nesting = Guard.MustBeDefined(nesting, "nesting"); Initialize(); }
protected EnlistmentScope(ScopeBounds bounds, ScopeNesting nesting) : base(bounds, nesting) { }
private SystemClock(ScopeBounds bounds, ScopeNesting nesting) : base(bounds, nesting) { }
protected UnitOfWork(ScopeNesting nesting) : base(ScopeBounds.Thread, nesting) { }
public StubScope(ScopeBounds bounds, ScopeNesting nesting) : base(bounds, nesting) { }
public DisposableContext(ScopeBounds bounds, ScopeNesting nesting) : base(bounds, nesting) { }