Esempio n. 1
0
            //----------------------------------------------Combo()------------------------------------------------

            public static void Combo()
            {
                if ((Scimitar.IsReady() || QSS.IsReady()) && Player.HasBuffOfType(BuffType.Charm) || Player.HasBuffOfType(BuffType.Blind) || Player.HasBuffOfType(BuffType.Fear) || Player.HasBuffOfType(BuffType.Polymorph) || Player.HasBuffOfType(BuffType.Silence) || Player.HasBuffOfType(BuffType.Sleep) || Player.HasBuffOfType(BuffType.Snare) || Player.HasBuffOfType(BuffType.Stun) || Player.HasBuffOfType(BuffType.Suppression) || Player.HasBuffOfType(BuffType.Taunt))
                {
                    Scimitar.Cast(); QSS.Cast();
                }

                if (Menu["UseQCombo"].Cast <CheckBox>().CurrentValue&& QIsReady && QRange)
                {
                    if (Menu["SmartQ"].Cast <CheckBox>().CurrentValue)
                    {
                        QLogic();
                    }
                    else if (Menu["SaveQDodge"].Cast <CheckBox>().CurrentValue)
                    {
                    }
                    else
                    {
                        Q.Cast(Target);
                    }
                }

                if (Smite != null)
                {
                    if (Target.IsValidTarget(Smite.Range) && Smite.IsReady())
                    {
                        if (Smite.Name.Contains("gank"))
                        {
                            Smite.Cast(Target);
                        }
                        else if (Smite.Name.Contains("duel") && AARange)
                        {
                            Smite.Cast(Target);
                        }
                    }
                }

                if (Menu["UseRCombo"].Cast <CheckBox>().CurrentValue&& R.IsReady() && Player.Distance(Target) <= Player.GetAutoAttackRange(Target) + 300)
                {
                    R.Cast();
                }

                if (Menu["UseECombo"].Cast <CheckBox>().CurrentValue&& EIsReady && AARange)
                {
                    E.Cast();
                }

                if (QRange && GhostBlade.IsReady())
                {
                    GhostBlade.Cast();
                }

                if (Target.IsValidTarget(550) && BOTRK.IsReady())
                {
                    BOTRK.Cast(Target);
                }

                if (Target.IsValidTarget(550) && Bilgewater.IsReady())
                {
                    Bilgewater.Cast(Target);
                }

                if (Target.IsValidTarget(350) && Tiamat.IsReady())
                {
                    Tiamat.Cast();
                }

                if (Target.IsValidTarget(100) && Titanic.IsReady() && Titanic.Cast())
                {
                    Orbwalker.ResetAutoAttack();
                }

                if (Target.IsValidTarget(350) && Hydra.IsReady())
                {
                    Hydra.Cast();
                }

                if (Target.IsValidTarget(450) && Randuin.IsReady())
                {
                    Randuin.Cast();
                }

                if (Target.IsValidTarget(700) && Hextech.IsReady())
                {
                    Hextech.Cast(Target);
                }

                return;
            }
Esempio n. 2
0
            //---------------------------------------------Combo()------------------------------------------------

            public static void Combo()
            {
                if ((Scimitar.IsReady() || QSS.IsReady()) && Player.HasBuffOfType(BuffType.Charm) || Player.HasBuffOfType(BuffType.Blind) || Player.HasBuffOfType(BuffType.Fear) || Player.HasBuffOfType(BuffType.Polymorph) || Player.HasBuffOfType(BuffType.Silence) || Player.HasBuffOfType(BuffType.Sleep) || Player.HasBuffOfType(BuffType.Snare) || Player.HasBuffOfType(BuffType.Stun) || Player.HasBuffOfType(BuffType.Suppression) || Player.HasBuffOfType(BuffType.Taunt))
                {
                    Scimitar.Cast(); QSS.Cast();
                }

                if (Smite != null)
                {
                    if (Target.IsValidTarget(Smite.Range) && Smite.IsReady())
                    {
                        if (Smite.Name.Contains("gank"))
                        {
                            Smite.Cast(Target);
                        }
                        else if (Smite.Name.Contains("duel") && Player.IsInAutoAttackRange(Target))
                        {
                            Smite.Cast(Target);
                        }
                    }
                }

                if (Menu["UseQCombo"].Cast <CheckBox>().CurrentValue&& Q.IsReady() && Target.IsValidTarget(Player.GetAutoAttackRange() + 300) && !Menu["QAfterAA"].Cast <CheckBox>().CurrentValue)
                {
                    Q.Cast();
                }

                if (Menu["UseWCombo"].Cast <CheckBox>().CurrentValue&& W.IsReady() && Player.IsFacing(Target) && Target.IsValidTarget(Player.GetAutoAttackRange() + 300))
                {
                    W.Cast();
                }

                if (Menu["UseECombo"].Cast <CheckBox>().CurrentValue&& E.IsReady() && Target.IsValidTarget(E.Range) && !Player.HasBuff("GarenE"))
                {
                    if (Menu["JEBQ"].Cast <CheckBox>().CurrentValue&& Q.IsReady())
                    {
                        if (Target.HasBuffOfType(BuffType.Silence))
                        {
                            E.Cast();
                        }
                    }
                    else
                    {
                        E.Cast();
                    }
                }

                if (R.IsReady())
                {
                    if (Menu["UseRCombo"].Cast <CheckBox>().CurrentValue&& Target.IsValidTarget(R.Range) && SpellDamage(Target, SpellSlot.R) > (Target.Health + (Target.HasBuff("garenpassiveenemytarget") ? 0 : Target.MagicShield)) + 20)
                    {
                        if (Player.HasBuff("GarenE"))
                        {
                            E.Cast();
                        }
                        R.Cast(Target);
                    }
                }

                if (Target.IsValidTarget(Player.GetAutoAttackRange() + 300) && GhostBlade.IsReady())
                {
                    GhostBlade.Cast();
                }

                if (Target.IsValidTarget(550) && BOTRK.IsReady())
                {
                    BOTRK.Cast(Target);
                }

                if (Target.IsValidTarget(550) && Bilgewater.IsReady())
                {
                    Bilgewater.Cast(Target);
                }

                if (Target.IsValidTarget(400) && Tiamat.IsReady())
                {
                    Tiamat.Cast();
                }

                if (Target.IsValidTarget(400) && Hydra.IsReady())
                {
                    Hydra.Cast();
                }

                if (Target.IsValidTarget(500) && Randuin.IsReady())
                {
                    Randuin.Cast();
                }

                return;
            }
Esempio n. 3
0
            //---------------------------------------------Combo()------------------------------------------------

            public static void Combo()
            {
                bool AARange = Player.IsInAutoAttackRange(Target);

                if ((Scimitar.IsReady() || QSS.IsReady()) && Player.HasBuffOfType(BuffType.Charm) || Player.HasBuffOfType(BuffType.Blind) || Player.HasBuffOfType(BuffType.Fear) || Player.HasBuffOfType(BuffType.Polymorph) || Player.HasBuffOfType(BuffType.Silence) || Player.HasBuffOfType(BuffType.Sleep) || Player.HasBuffOfType(BuffType.Snare) || Player.HasBuffOfType(BuffType.Stun) || Player.HasBuffOfType(BuffType.Suppression) || Player.HasBuffOfType(BuffType.Taunt))
                {
                    Scimitar.Cast(); QSS.Cast();
                }

                if (E.IsReady() && !Player.HasBuff("JaxCounterStrike") && Menu["UseECombo"].Cast <CheckBox>().CurrentValue)
                {
                    if (Target.IsValidTarget(Q.Range))
                    {
                        E.Cast();
                        ETick = Environment.TickCount;
                    }
                }

                if (R.IsReady() && Menu["UseRCombo"].Cast <CheckBox>().CurrentValue)
                {
                    if (Player.CountEnemiesInRange(650) >= Menu["Min Enemies R"].Cast <Slider>().CurrentValue)
                    {
                        R.Cast();
                    }
                    else if (Menu["Use1v1RLogic"].Cast <CheckBox>().CurrentValue&& Target.IsValidTarget(600) && (Player.HealthPercent <= 42 || Target.HealthPercent > 30))
                    {
                        R.Cast();
                    }
                }

                if (Menu["UseQCombo"].Cast <CheckBox>().CurrentValue&& Q.IsReady() && Target.IsValidTarget(Q.Range))
                {
                    if (Menu["QOnDash"].Cast <CheckBox>().CurrentValue&& Player.Distance(Target) <= Player.GetAutoAttackRange() + 100)
                    {
                        if (Target.IsDashing())
                        {
                            Q.Cast(Target);
                        }
                    }
                    else if (Environment.TickCount - ETick >= Menu["QDelayCombo"].Cast <Slider>().CurrentValue)
                    {
                        Q.Cast(Target);
                    }
                }

                if (Smite != null)
                {
                    if (Target.IsValidTarget(Smite.Range) && Smite.IsReady())
                    {
                        if (Smite.Name.Contains("gank"))
                        {
                            Smite.Cast(Target);
                        }
                        else if (Smite.Name.Contains("duel") && AARange)
                        {
                            Smite.Cast(Target);
                        }
                    }
                }

                if (Target.IsValidTarget(Q.Range) && GhostBlade.IsReady())
                {
                    GhostBlade.Cast();
                }

                if (Target.IsValidTarget(550) && BOTRK.IsReady())
                {
                    BOTRK.Cast(Target);
                }

                if (Target.IsValidTarget(550) && Bilgewater.IsReady())
                {
                    Bilgewater.Cast(Target);
                }

                if (Target.IsValidTarget(400) && Tiamat.IsReady())
                {
                    Tiamat.Cast();
                }

                if (Target.IsValidTarget(400) && Hydra.IsReady())
                {
                    Hydra.Cast();
                }

                if (Target.IsValidTarget(500) && Randuin.IsReady())
                {
                    Randuin.Cast();
                }

                if (Target.IsValidTarget(700) && Hextech.IsReady())
                {
                    Hextech.Cast(Target);
                }

                return;
            }
Esempio n. 4
0
            //----------------------------------------------Combo()------------------------------------------------

            public static void Combo()
            {
                if ((Scimitar.IsReady() || QSS.IsReady()) && Player.HasBuffOfType(BuffType.Charm) || Player.HasBuffOfType(BuffType.Blind) || Player.HasBuffOfType(BuffType.Fear) || Player.HasBuffOfType(BuffType.Polymorph) || Player.HasBuffOfType(BuffType.Silence) || Player.HasBuffOfType(BuffType.Sleep) || Player.HasBuffOfType(BuffType.Snare) || Player.HasBuffOfType(BuffType.Stun) || Player.HasBuffOfType(BuffType.Suppression) || Player.HasBuffOfType(BuffType.Taunt))
                {
                    Scimitar.Cast(); QSS.Cast();
                }

                if (Menu["UseQCombo"].Cast <CheckBox>().CurrentValue&& QIsReady)
                {
                    if (QRange)
                    {
                        if (Menu["SmartQ"].Cast <CheckBox>().CurrentValue)
                        {
                            QLogic();
                        }
                        else if (Menu["UseWBeforeQCombo"].Cast <CheckBox>().CurrentValue&& WIsReady)
                        {
                            W.Cast();
                            Core.DelayAction(() => Q.Cast(Target), Game.Ping + W.CastDelay);
                        }
                        else
                        {
                            Q.Cast(Target);
                        }
                    }

                    else if (GapCloseTarget != null && Menu["QGapCloserCombo"].Cast <CheckBox>().CurrentValue)
                    {
                        if (Item.HasItem(ItemId.Trinity_Force))
                        {
                            var Minions = EntityManager.MinionsAndMonsters.CombinedAttackable.Where(it => it.IsValidTarget(Q.Range) && it.Distance(Game.CursorPos) <= 500 && SpellDamage(it, SpellSlot.Q) >= it.Health);

                            if (Minions.Any())
                            {
                                var Minion = Minions.OrderBy(it => it.Distance(GapCloseTarget)).First();
                                Q.Cast(Minion);
                            }

                            else if (R.IsReady() && Menu["UseRGapCloser"].Cast <CheckBox>().CurrentValue)
                            {
                                Minions = EntityManager.MinionsAndMonsters.CombinedAttackable.Where(it => it.IsValidTarget(Q.Range) && it.Distance(Game.CursorPos) <= 500 && SpellDamage(it, SpellSlot.Q) + SpellDamage(it, SpellSlot.R) >= it.Health);

                                if (Minions.Any())
                                {
                                    var Minion = Minions.OrderBy(it => it.Distance(GapCloseTarget)).First();

                                    if (R.Cast(Minion))
                                    {
                                        Core.DelayAction(() => Q.Cast(Minion), Game.Ping + R.CastDelay + 400);
                                    }
                                }
                            }
                        }

                        else if (Item.HasItem(ItemId.Sheen))
                        {
                            var Minions = EntityManager.MinionsAndMonsters.CombinedAttackable.Where(it => it.IsValidTarget(Q.Range) && it.Distance(Game.CursorPos) <= 500 && SpellDamage(it, SpellSlot.Q) >= it.Health);

                            if (Minions.Any())
                            {
                                var Minion = Minions.OrderBy(it => it.Distance(GapCloseTarget)).First();
                                Q.Cast(Minion);
                            }

                            else if (R.IsReady() && Menu["UseRGapCloser"].Cast <CheckBox>().CurrentValue)
                            {
                                Minions = EntityManager.MinionsAndMonsters.CombinedAttackable.Where(it => it.IsValidTarget(Q.Range) && it.Distance(Game.CursorPos) <= 500 && SpellDamage(it, SpellSlot.Q) + SpellDamage(it, SpellSlot.R) >= it.Health);

                                if (Minions.Any())
                                {
                                    var Minion = Minions.OrderBy(it => it.Distance(GapCloseTarget)).First();

                                    if (R.Cast(Minion))
                                    {
                                        Core.DelayAction(() => Q.Cast(Minion), Game.Ping + R.CastDelay + 400);
                                    }
                                }
                            }
                        }

                        else
                        {
                            var Minions = EntityManager.MinionsAndMonsters.CombinedAttackable.Where(it => it.IsValidTarget(Q.Range) && it.Distance(Game.CursorPos) <= 500 && SpellDamage(it, SpellSlot.Q) >= it.Health);

                            if (Minions.Any())
                            {
                                var Minion = Minions.OrderBy(it => it.Distance(GapCloseTarget)).First();
                                Q.Cast(Minion);
                            }
                        }
                    }
                }

                if (Smite != null)
                {
                    if (Target.IsValidTarget(Smite.Range) && Smite.IsReady())
                    {
                        if (Smite.Name.Contains("gank"))
                        {
                            Smite.Cast(Target);
                        }
                        else if (Smite.Name.Contains("duel") && AARange)
                        {
                            Smite.Cast(Target);
                        }
                    }
                }

                if (Menu["UseWCombo"].Cast <CheckBox>().CurrentValue&& WIsReady && (!QIsReady || !Menu["UseWBeforeQCombo"].Cast <CheckBox>().CurrentValue) && AARange)
                {
                    W.Cast();
                }

                if (Menu["UseRCombo"].Cast <CheckBox>().CurrentValue&& R.IsReady() && Player.Distance(Target) <= 900)
                {
                    var RPred = R.GetPrediction(Target);

                    if (RPred.HitChancePercent >= 75)
                    {
                        if (Menu["UseRSelfActived"].Cast <CheckBox>().CurrentValue)
                        {
                            if (Player.HasBuff("ireliatranscendentbladesspell"))
                            {
                                R.Cast(RPred.CastPosition);
                            }
                        }
                        else
                        {
                            R.Cast(RPred.CastPosition);
                        }
                    }
                }

                if (Menu["UseECombo"].Cast <CheckBox>().CurrentValue&& EIsReady && E.IsInRange(Target))
                {
                    if (Menu["OnlyEStunCombo"].Cast <CheckBox>().CurrentValue)
                    {
                        if (Player.HealthPercent <= Target.HealthPercent)
                        {
                            E.Cast(Target);
                        }
                    }
                    else
                    {
                        E.Cast(Target);
                    }
                }

                if (QRange && GhostBlade.IsReady())
                {
                    GhostBlade.Cast();
                }

                if (Target.IsValidTarget(550) && BOTRK.IsReady())
                {
                    BOTRK.Cast(Target);
                }

                if (Target.IsValidTarget(550) && Bilgewater.IsReady())
                {
                    Bilgewater.Cast(Target);
                }

                if (Target.IsValidTarget(400) && Tiamat.IsReady())
                {
                    Tiamat.Cast();
                }

                if (Target.IsValidTarget(400) && Hydra.IsReady())
                {
                    Hydra.Cast();
                }

                if (Target.IsValidTarget(500) && Randuin.IsReady())
                {
                    Randuin.Cast();
                }

                if (Target.IsValidTarget(700) && Hextech.IsReady())
                {
                    Hextech.Cast(Target);
                }

                return;
            }