// Start is called before the first frame update private void Start() { var sceneViewLocator = new SceneViewLocator(); var vmCreator = new VMCreator(sceneViewLocator); vm = ListBindViewModel.Create(vmCreator); vm.ShowView(); pair_vm = ListPairsBindViewModel.Create(vmCreator); pair_vm.ShowView(); }
// Use this for initialization private void Start() { var sceneViewLocator = new SceneViewLocator(); _vmCreator = new VMCreator(sceneViewLocator); vm = SetupViewModel.Create(_vmCreator); vm.Visible = new ObservableProperty <bool>(true); vm.Name = new ObservableProperty <string>("JJ"); vm.ShowView(); view = _vmCreator.GetView(vm); }
public ChangeSceneService() { Canvas canvas = SceneViewLocator.CreateCanvas(); _sceneViewLocator = new SceneViewLocator(canvas); }