Esempio n. 1
0
    void OnCollisionEnter(Collision collision)
    {
        if (collision.gameObject.tag == "Surfboard")
        {
            RechargeJetPack();

            rigidbody.mass = 0f;

            if (canWin)
            {
                sceneTransition.LoadNextScene();
            }
        }

        else if (collision.gameObject.tag == "KillsPlayer")
        {
            DeathSequence();
        }
    }