protected override Hook CreateHook(Point point)
        {
            Hook hook = SceneObjectFactory.CreateHook(SceneMgr, point, Owner);

            hooks.Add(new HookData(hook, Owner.Data.HookCooldown));
            return(hook);
        }
Esempio n. 2
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 protected virtual Hook CreateHook(Point point)
 {
     return(SceneObjectFactory.CreateHook(SceneMgr, point, Owner));
 }