Esempio n. 1
0
 /// <summary>
 /// Removes the child node.
 /// </summary>
 /// <param name="node">The node.</param>
 /// <returns></returns>
 public virtual bool RemoveChildNode(SceneNode2D node)
 {
     if (itemHashSet.Remove(node.GUID))
     {
         node.Detach();
         ItemsInternal.Remove(node);
         node.Parent = null;
         return(true);
     }
     else
     {
         return(false);
     }
 }
Esempio n. 2
0
 protected override void OnDetach()
 {
     content?.Detach();
     base.OnDetach();
 }