Esempio n. 1
0
 public SceneManager_GGJ GetSceneManager()
 {
     if (SceneManager_ == null)
     {
         SceneManager_ = GetComponent <SceneManager_GGJ>();
         if (SceneManager_ == null)
         {
             SceneManager_ = gameObject.AddComponent <SceneManager_GGJ>();
         }
     }
     return(SceneManager_);
 }
Esempio n. 2
0
    private void MainMenu()
    {
        SceneManager_GGJ sceneManagerIntance = FindObjectOfType <SceneManager_GGJ>();

        sceneManagerIntance.PreviousScene();
    }