Esempio n. 1
0
 void ClearCheckpoint(SceneLoadNext sceneLoadNext)
 {
     CheckpointSystem.pullLastCheckpointPos = null;
     CheckpointSystem.pushLastCheckpointPos = null;
     CheckpointSystem.finishedPullEndpoint  = false;
     CheckpointSystem.finishedPushEndpoint  = false;
 }
Esempio n. 2
0
    public void NextScene(SceneLoadNext loadNextScene)
    {
        int temp = SceneManager.GetActiveScene().buildIndex + 1;

        Debug.Log("LoadNextScene");
        SceneManager.LoadScene(temp);
        sceneIndex++;
    }