Esempio n. 1
0
    public void onEnterWorld(KBEngine.Entity entity)
    {
        if (enterSpace == false)
        {
            pendingEnterEntityIDs.Add(entity.id);
            return;
        }

        Asset newasset = Scene.findAsset(entity.getDefinedPropterty("modelID") + ".unity3d", true, "");

        newasset.createAtScene = loader.inst.currentSceneName;

        SceneEntityObject obj = new SceneEntityObject();

        obj.kbentity = entity;

        if (entity.isPlayer())
        {
            obj.createPlayer();
        }
        else
        {
            obj.create();
        }

        entity.renderObj = obj;

        Scene scene = null;

        if (!loader.inst.scenes.TryGetValue(loader.inst.currentSceneName, out scene))
        {
            Common.ERROR_MSG("KBEEventProc::onEnterWorld: not found scene(" + loader.inst.currentSceneName + ")!");
            return;
        }

        newasset.loadLevel = Asset.LOAD_LEVEL.LEVEL_IDLE;
        obj.asset          = newasset;
        obj.idkey          = "_entity_" + entity.id;

        Vector3 pos = obj.position;

        Common.calcPositionY(pos, out pos.y, false);
        if (entity.getDefinedPropterty("modelID") == "20002001")
        {
            pos.y += 15.0f;
        }

        obj.position = pos;

        obj.position      = entity.position;
        obj.eulerAngles   = new Vector3(entity.direction.y, entity.direction.z, entity.direction.x);
        obj.destDirection = obj.eulerAngles;

        object name = entity.getDefinedPropterty("name");

        if (name != null)
        {
            obj.setName((string)name);
        }

        object hp = entity.getDefinedPropterty("HP");

        if (hp != null)
        {
            obj.updateHPBar((Int32)hp, (Int32)entity.getDefinedPropterty("HP_Max"));
        }

        object state = entity.getDefinedPropterty("state");

        if (state != null)
        {
            set_state(entity, state);
        }

        object modelScale = entity.getDefinedPropterty("modelScale");

        if (modelScale != null)
        {
            set_modelScale(entity, modelScale);
        }

        object speed = entity.getDefinedPropterty("moveSpeed");

        if (speed != null)
        {
            set_moveSpeed(entity, speed);
        }

        if (entity.className == "Avatar")
        {
            newasset.unloadLevel = Asset.UNLOAD_LEVEL.LEVEL_FORBID;
        }

        newasset.refs.Add(obj.idkey);
        scene.addSceneObject(obj.idkey, obj);

        if (newasset.isLoaded || newasset.bundle != null)
        {
            obj.Instantiate();
            newasset.refs.Remove(obj.idkey);
        }
        else
        {
            loader.inst.loadPool.addLoad(newasset);
            loader.inst.loadPool.start();
        }
    }
    public void onEnterWorld(KBEngine.Entity entity)
    {
        if(enterSpace == false)
        {
            pendingEnterEntityIDs.Add(entity.id);
            return;
        }

        Asset newasset = Scene.findAsset(entity.getDefinedPropterty("modelID") + ".unity3d", true, "");
        newasset.createAtScene = loader.inst.currentSceneName;

        SceneEntityObject obj = new SceneEntityObject();
        obj.kbentity = entity;

        if(entity.isPlayer())
            obj.createPlayer();
        else
            obj.create();

        entity.renderObj = obj;

        Scene scene = null;
        if(!loader.inst.scenes.TryGetValue(loader.inst.currentSceneName, out scene))
        {
            Common.ERROR_MSG("KBEEventProc::onEnterWorld: not found scene(" + loader.inst.currentSceneName + ")!");
            return;
        }

        newasset.loadLevel = Asset.LOAD_LEVEL.LEVEL_IDLE;
        obj.asset = newasset;
        obj.idkey = "_entity_" + entity.id;

        Vector3 pos = obj.position;
        Common.calcPositionY(pos, out pos.y, false);
        if(entity.getDefinedPropterty("modelID") == "20002001")
            pos.y += 15.0f;

        obj.position = pos;

        obj.position = entity.position;
        obj.eulerAngles = new Vector3(entity.direction.y, entity.direction.z, entity.direction.x);
        obj.destDirection = obj.eulerAngles;

        object name = entity.getDefinedPropterty("name");
        if(name != null)
            obj.setName((string)name);

        object hp = entity.getDefinedPropterty("HP");
        if(hp != null)
            obj.updateHPBar((Int32)hp, (Int32)entity.getDefinedPropterty("HP_Max"));

        object state = entity.getDefinedPropterty("state");
        if(state != null)
            set_state(entity, state);

        object modelScale = entity.getDefinedPropterty("modelScale");
        if(modelScale != null)
            set_modelScale(entity, modelScale);

        object speed = entity.getDefinedPropterty("moveSpeed");
        if(speed != null)
        {
            set_moveSpeed(entity, speed);
        }

        if(entity.className == "Avatar")
            newasset.unloadLevel = Asset.UNLOAD_LEVEL.LEVEL_FORBID;

        newasset.refs.Add(obj.idkey);
        scene.addSceneObject(obj.idkey, obj);

        if(newasset.isLoaded || newasset.bundle != null)
        {
            obj.Instantiate();
            newasset.refs.Remove(obj.idkey);
        }
        else
        {
            loader.inst.loadPool.addLoad(newasset);
            loader.inst.loadPool.start();
        }
    }
    public void onEnterWorld(KBEngine.Entity entity)
    {
        if (enterSpace == false)
        {
            pendingEnterEntityIDs.Add(entity.id);
            return;
        }

        int    modelID = 0;
        string name = "";
        int    hp = -1, hpmax = -1;
        object state      = null;
        object modelScale = null;
        object moveSpeed  = null;

        // 底层使用了插件生成技术, 此处临时这么获得。
        if (entity.className == "Avatar")
        {
            modelID    = (int)((KBEngine.Avatar)entity).modelID;
            modelScale = ((KBEngine.Avatar)entity).modelScale;
            name       = ((KBEngine.Avatar)entity).name;
            hp         = (int)((KBEngine.Avatar)entity).HP;
            hpmax      = (int)((KBEngine.Avatar)entity).HP_Max;
            state      = ((KBEngine.Avatar)entity).state;
            moveSpeed  = ((KBEngine.Avatar)entity).moveSpeed;
        }
        else if (entity.className == "Monster")
        {
            modelID    = (int)((KBEngine.Monster)entity).modelID;
            modelScale = ((KBEngine.Monster)entity).modelScale;
            name       = ((KBEngine.Monster)entity).name;
            hp         = (int)((KBEngine.Monster)entity).HP;
            hpmax      = (int)((KBEngine.Monster)entity).HP_Max;
            state      = ((KBEngine.Monster)entity).state;
            moveSpeed  = ((KBEngine.Monster)entity).moveSpeed;
        }
        else if (entity.className == "NPC")
        {
            modelID    = (int)((KBEngine.NPC)entity).modelID;
            modelScale = ((KBEngine.NPC)entity).modelScale;
            name       = ((KBEngine.NPC)entity).name;
            moveSpeed  = ((KBEngine.NPC)entity).moveSpeed;
        }
        else if (entity.className == "Gate")
        {
            modelID    = (int)((KBEngine.Gate)entity).modelID;
            modelScale = ((KBEngine.Gate)entity).modelScale;
            name       = ((KBEngine.Gate)entity).name;
        }

        Asset newasset = Scene.findAsset(modelID + ".unity3d", true, "");

        newasset.createAtScene = loader.inst.currentSceneName;

        SceneEntityObject obj = new SceneEntityObject();

        obj.kbentity = entity;

        if (entity.isPlayer())
        {
            obj.createPlayer();
        }
        else
        {
            obj.create();
        }

        entity.renderObj = obj;

        Scene scene = null;

        if (!loader.inst.scenes.TryGetValue(loader.inst.currentSceneName, out scene))
        {
            Common.ERROR_MSG("KBEEventProc::onEnterWorld: not found scene(" + loader.inst.currentSceneName + ")!");
            return;
        }

        newasset.loadLevel = Asset.LOAD_LEVEL.LEVEL_IDLE;
        obj.asset          = newasset;
        obj.idkey          = "_entity_" + entity.id;

        obj.position      = entity.position;
        obj.eulerAngles   = new Vector3(entity.direction.y, entity.direction.z, entity.direction.x);
        obj.destDirection = obj.eulerAngles;

        if (name != "")
        {
            obj.setName((string)name);
        }

        if (hp != -1)
        {
            obj.updateHPBar((Int32)hp, (Int32)hpmax);
        }

        if (state != null)
        {
            set_state(entity, state);
        }

        if (modelScale != null)
        {
            set_modelScale(entity, modelScale);
        }

        if (moveSpeed != null)
        {
            set_moveSpeed(entity, moveSpeed);
        }

        if (entity.className == "Avatar")
        {
            newasset.unloadLevel = Asset.UNLOAD_LEVEL.LEVEL_FORBID;
        }

        newasset.refs.Add(obj.idkey);
        scene.addSceneObject(obj.idkey, obj);

        if (newasset.isLoaded || newasset.bundle != null)
        {
            obj.Instantiate();
            newasset.refs.Remove(obj.idkey);
        }
        else
        {
            loader.inst.loadPool.addLoad(newasset);
            loader.inst.loadPool.start();
        }
    }