Esempio n. 1
0
 protected override void Update()
 {
     if (FlaiInput.IsNewKeyPress(this.LoadFirstSceneKey))
     {
         SceneFader.Fade(SceneDescription.FromIndex(0), Fade.Create(0.75f), Fade.Create(0.75f));
     }
     else if (FlaiInput.IsNewKeyPress(this.ReloadSceneKey))
     {
         SceneFader.Fade(SceneDescription.FromIndex(Application.loadedLevel), Fade.Create(0.15f), Fade.Create(0.15f));
     }
     else if (FlaiInput.IsNewKeyPress(this.PreviousSceneKey))
     {
         SceneFader.Fade(SceneDescription.FromIndex(Application.loadedLevel - 1), Fade.Create(0.15f), Fade.Create(0.15f));
     }
     else if (FlaiInput.IsNewKeyPress(this.NextSceneKey))
     {
         SceneFader.Fade(SceneDescription.FromIndex((Application.loadedLevel == Application.levelCount - 1) ? 0 : Application.loadedLevel + 1), Fade.Create(0.15f), Fade.Create(0.15f));
     }
 }