Esempio n. 1
0
 public SceneBlockedAtOtherBranchResponse IsSceneBlockedInOtherBranch(string sceneName)
 {
     foreach (KeyValuePair <string, BranchScenes> scenesInBranch in scenesPerBranch)
     {
         if (scenesInBranch.Key != CurrentBranch)
         {
             Scene searchScene = scenesInBranch.Value.GetSceneWithName(sceneName);
             if (searchScene != null && searchScene.Blocked)
             {
                 return(SceneBlockedAtOtherBranchResponse.GetBlockedResponse(searchScene, scenesInBranch.Key));
             }
         }
     }
     return(SceneBlockedAtOtherBranchResponse.GetNotBlockedResponse());
 }
Esempio n. 2
0
 public SceneBlockedAtOtherBranchResponse HasSceneBeenBlockedRecently(Scene scene)
 {
     foreach (KeyValuePair <string, BranchScenes> branch in scenesPerBranch)
     {
         Scene branchScene = branch.Value.GetSceneWithName(scene.Name);
         if (branchScene != null)
         {
             List <object> checkItems = TrelloAPI.Instance.GetCheckItemsFrom(branch.Value.ChecklistId);
             Dictionary <string, object> checkItemInfo = checkItems.Find(c => ((c as Dictionary <string, object>)["id"] as string) == branchScene.CheckItemId) as Dictionary <string, object>;
             bool sceneBlocked = checkItemInfo["state"].Equals("complete");
             if (sceneBlocked)
             {
                 string   sceneName           = checkItemInfo["name"] as string;
                 string[] parsedCheckItemName = sceneName.Split(new string[] { " - " }, System.StringSplitOptions.RemoveEmptyEntries);
                 branchScene.OnSceneBlockedBy(parsedCheckItemName[1]);
                 return(SceneBlockedAtOtherBranchResponse.GetBlockedResponse(branchScene, branch.Key));
             }
         }
     }
     return(SceneBlockedAtOtherBranchResponse.GetNotBlockedResponse());
 }