protected override void Load() { // YirdData customData = CustomGameData.Mgr.Instance.GetYirdData(mGameName, yirdName); //// // LoadCustom(newGame, customData); ScenarioMapDesc desc = ScenarioMapUtils.GetMapByUID(mUID, GameConfig.CustomDataDir); CustomGameData customData = CustomGameData.Mgr.Instance.GetCustomData(mUID, desc.Path); if (customData != null) { CustomGameData.Mgr.Instance.curGameData = customData; LoadCustom(newGame, customData); } else { Debug.LogError("Error"); } }