Esempio n. 1
0
        private ScenarioWidgetState matchCommand(string cmd)
        {
            Type type;
            ScenarioCommandTypes commandkey = (ScenarioCommandTypes)Enum.Parse(typeof(ScenarioCommandTypes), cmd);

            type = _commandDic[commandkey];
            ScenarioWidgetState state = new ScenarioWidgetState();

            state.FoldOut     = true;
            state.type        = type;
            state.CommandType = commandkey;
            state.Entitys.Add((BaseCommandModel)Activator.CreateInstance(type));
            return(state);
        }
Esempio n. 2
0
 public ScenarioCommandAttribute(ScenarioCommandTypes type)
 {
     _Type = type;
 }