Esempio n. 1
0
        public static void RunTest(string configPath, bool debugMode)
        {
            string testName = System.IO.Path.GetFileNameWithoutExtension(configPath);

            string configText = System.IO.File.ReadAllText(configPath);

            JsonParser.ObjectValue configOb = JsonParser.ParseJson(configText);
            if (configOb["type"] != "Solver")
            {
                return;
            }

            TriadGameSession testSession = new TriadGameSession();

            // intial state
            ScannerTriad.VerifyConfig configData = new ScannerTriad.VerifyConfig();
            configData.Load(configOb);

            if (mapValidationRules == null)
            {
                mapValidationRules = new Dictionary <string, TriadGameModifier>();
                foreach (TriadGameModifier mod in ImageHashDB.Get().modObjects)
                {
                    mapValidationRules.Add(mod.GetCodeName(), mod);
                }
            }

            foreach (string modName in configData.rules)
            {
                testSession.modifiers.Add(mapValidationRules[modName]);
            }

            testSession.UpdateSpecialRules();
            TriadGameData testGameData = new TriadGameData()
            {
                bDebugRules = debugMode
            };

            if (configData.board.Length > 0)
            {
                Func <ScannerTriad.VerifyCard, TriadCard> ConvertToTriadCard = configCard =>
                {
                    if (configCard.state == ScannerTriad.ECardState.None)
                    {
                        return(null);
                    }
                    if (configCard.state == ScannerTriad.ECardState.Hidden)
                    {
                        return(TriadCardDB.Get().hiddenCard);
                    }

                    TriadCard matchingCard = !string.IsNullOrEmpty(configCard.name) ?
                                             TriadCardDB.Get().Find(configCard.name) :
                                             TriadCardDB.Get().Find(configCard.sides[0], configCard.sides[1], configCard.sides[2], configCard.sides[3]);

                    if (matchingCard == null)
                    {
                        string exceptionMsg = string.Format("Test {0} failed! Can't match validation card: '{1}' [{2},{3},{4},{5}]", testName,
                                                            configCard.name, configCard.sides[0], configCard.sides[1], configCard.sides[2], configCard.sides[3]);
                        throw new Exception(exceptionMsg);
                    }

                    return(matchingCard);
                };

                for (int idx = 0; idx < configData.board.Length; idx++)
                {
                    var configState = configData.board[idx].state;
                    if (configState != ScannerTriad.ECardState.None)
                    {
                        testGameData.board[idx] = new TriadCardInstance(ConvertToTriadCard(configData.board[idx]),
                                                                        (configState == ScannerTriad.ECardState.PlacedBlue) ? ETriadCardOwner.Blue :
                                                                        (configState == ScannerTriad.ECardState.PlacedRed) ? ETriadCardOwner.Red :
                                                                        ETriadCardOwner.Unknown);
                    }
                }
            }

            var deckRed  = new TriadDeck();
            var deckBlue = new TriadDeck();

            testGameData.deckBlue = new TriadDeckInstanceManual(deckBlue);
            testGameData.deckRed  = new TriadDeckInstanceManual(deckRed);

            JsonParser.ArrayValue moveArr = configOb.entries["moves"] as JsonParser.ArrayValue;
            for (int idx = 0; idx < moveArr.entries.Count; idx++)
            {
                var move = new VerifyMove();
                move.Load(moveArr.entries[idx] as JsonParser.ObjectValue);

                var useDeck = (move.owner == ETriadCardOwner.Blue) ? deckBlue : deckRed;
                useDeck.knownCards.Add(move.card);
                if (idx == 0)
                {
                    testGameData.state = (move.owner == ETriadCardOwner.Blue) ? ETriadGameState.InProgressBlue : ETriadGameState.InProgressRed;
                }

                if (debugMode)
                {
                    Logger.WriteLine("move[{0}]: [{1}] {2}: {3}", idx, move.boardPos, move.owner, move.card);
                }

                bool result = testSession.PlaceCard(testGameData, move.card, move.owner, move.boardPos);
                if (!result)
                {
                    string exceptionMsg = string.Format("Test {0} failed! Can't place card!", testName);
                    throw new Exception(exceptionMsg);
                }

                result = move.VerifyState(testGameData, debugMode);
                if (!result)
                {
                    string exceptionMsg = string.Format("Test {0} failed! Finished with bad state!", testName);
                    throw new Exception(exceptionMsg);
                }
            }
        }
        public static void RunTest(string configPath, bool debugMode)
        {
            string testName = System.IO.Path.GetFileNameWithoutExtension(configPath);

            string configText = System.IO.File.ReadAllText(configPath);

            JsonParser.ObjectValue rootOb = JsonParser.ParseJson(configText);
            if (rootOb["type"] != "Screen")
            {
                return;
            }

            ScannerTriad.VerifyConfig configData = new ScannerTriad.VerifyConfig();
            configData.Load(rootOb);

            // setup npc & modifiers
            TriadNpc testNpc = TriadNpcDB.Get().Find(configData.npc);

            if (testNpc == null)
            {
                string exceptionMsg = string.Format("Test {0} failed! Can't find npc: {1}", testName, configData.npc);
                throw new Exception(exceptionMsg);
            }

            ScannerTriad.GameState screenGame = new ScannerTriad.GameState();
            if (mapValidationRules == null)
            {
                mapValidationRules = new Dictionary <string, TriadGameModifier>();
                foreach (TriadGameModifier mod in ImageHashDB.Get().modObjects)
                {
                    mapValidationRules.Add(mod.GetCodeName(), mod);
                }
            }

            foreach (string modName in configData.rules)
            {
                screenGame.mods.Add(mapValidationRules[modName]);
            }

            Func <ScannerTriad.VerifyCard, TriadCard> ConvertToTriadCard = configCard =>
            {
                if (configCard.state == ScannerTriad.ECardState.None)
                {
                    return(null);
                }
                if (configCard.state == ScannerTriad.ECardState.Hidden)
                {
                    return(TriadCardDB.Get().hiddenCard);
                }

                TriadCard matchingCard = !string.IsNullOrEmpty(configCard.name) ?
                                         TriadCardDB.Get().Find(configCard.name) :
                                         TriadCardDB.Get().Find(configCard.sides[0], configCard.sides[1], configCard.sides[2], configCard.sides[3]);

                if (matchingCard == null)
                {
                    string exceptionMsg = string.Format("Test {0} failed! Can't match validation card: '{1}' [{2},{3},{4},{5}]", testName,
                                                        configCard.name, configCard.sides[0], configCard.sides[1], configCard.sides[2], configCard.sides[3]);
                    throw new Exception(exceptionMsg);
                }

                return(matchingCard);
            };

            bool needsLockedBlue = false;

            for (int idx = 0; idx < 5; idx++)
            {
                screenGame.blueDeck[idx] = ConvertToTriadCard(configData.deckBlue[idx]);
                screenGame.redDeck[idx]  = ConvertToTriadCard(configData.deckRed[idx]);

                if (configData.deckBlue[idx].state == ScannerTriad.ECardState.Locked)
                {
                    needsLockedBlue = true;
                }
            }

            if (needsLockedBlue)
            {
                for (int idx = 0; idx < 5; idx++)
                {
                    if (configData.deckBlue[idx].state == ScannerTriad.ECardState.Visible)
                    {
                        screenGame.forcedBlueCard = screenGame.blueDeck[idx];
                        break;
                    }
                }
            }

            for (int idx = 0; idx < 9; idx++)
            {
                screenGame.board[idx]      = ConvertToTriadCard(configData.board[idx]);
                screenGame.boardOwner[idx] =
                    configData.board[idx].state == ScannerTriad.ECardState.PlacedBlue ? ETriadCardOwner.Blue :
                    configData.board[idx].state == ScannerTriad.ECardState.PlacedRed ? ETriadCardOwner.Red :
                    ETriadCardOwner.Unknown;
            }

            TriadGameScreenMemory screenMemory = new TriadGameScreenMemory {
                logScan = false
            };

            screenMemory.OnNewScan(screenGame, testNpc);
            screenMemory.gameSession.SolverFindBestMove(screenMemory.gameState, out int solverBoardPos, out TriadCard solverTriadCard, out TriadGameResultChance bestChance);

            if (bestChance.expectedResult == ETriadGameState.BlueLost && bestChance.winChance <= 0.0f && bestChance.drawChance <= 0.0f)
            {
                string exceptionMsg = string.Format("Test {0} failed! Can't find move!", testName);
                throw new Exception(exceptionMsg);
            }
        }