Esempio n. 1
0
    private void Start()
    {
        var m_Canvas = new ScWindow()
        {
            Layout   = new Layout(Vector2.zero, new Vector2(1280, 720)),
            Children = new IScWidget[]
            {
                new ScTexture()
                {
                    Layout = new HorizontalStretchLayout()
                    {
                        Height = 50,
                        Margin = new Vector2(5, 5),
                        PosY   = 5,
                        Anchor = LayoutAnchor.Top,
                    },
                    Texture = Texture2D.whiteTexture,
                    Child   = new ScWidget()
                    {
                        Layout = new Layout(Vector2.zero, new Vector2(200, 30), LayoutAnchor.RightTop),
                        Child  = new ScText()
                        {
                            Text       = "Test Text.",
                            TextAnchor = TextAnchor.MiddleLeft,
                        }
                    }
                },
                new ScTexture()
                {
                    Layout  = new Layout(Vector2.zero, new Vector2(200, 50), LayoutAnchor.RightBottom),
                    Texture = Texture2D.whiteTexture,
                    Child   = new ScButton()
                    {
                        Layout = new StretchLayout()
                        {
                            Margin = new RectOffset(5, 5, 5, 5)
                        },
                    }
                },
                new ScToggle()
                {
                    Layout = new Layout(Vector2.zero, new Vector2(50, 50), LayoutAnchor.LeftBottom),
                },
            }
        };

        m_Builder = new uGUIBuilder();
        m_Builder.Build(m_Canvas);
    }
Esempio n. 2
0
    void OnEnable()
    {
        m_Canvas = new ScWindow()
        {
            Layout   = new StretchLayout(),
            Children = new IScWidget[]
            {
                new ScTexture()
                {
                    Layout = new HorizontalStretchLayout()
                    {
                        Height = 50,
                        Margin = new Vector2(5, 5),
                        PosY   = 5,
                        Anchor = LayoutAnchor.Top,
                    },
                    Texture = Texture2D.whiteTexture,
                    Child   = new ScText()
                    {
                        Text       = "Test Text.",
                        TextAnchor = TextAnchor.MiddleLeft,
                    }
                },
                new ScTexture()
                {
                    Layout  = new Layout(Vector2.zero, new Vector2(200, 50), LayoutAnchor.RightBottom),
                    Texture = Texture2D.blackTexture,
                    Child   = new ScButton()
                    {
                        Layout = new StretchLayout()
                        {
                            Margin = new RectOffset(5, 5, 5, 5)
                        },
                        OnClick = () => { Debug.Log("OnClick"); },
                        Child   = new ScText()
                        {
                            Text       = "ボタン",
                            FontSize   = 14,
                            TextAnchor = TextAnchor.MiddleCenter,
                        }
                    }
                },
                new ScToggle()
                {
                    Layout = new Layout(Vector2.zero, new Vector2(64, 32), LayoutAnchor.LeftBottom),
                },
                new ScSlider()
                {
                    Layout = new Layout(Vector2.zero, new Vector2(250, 150), LayoutAnchor.Right),
                },
                new ScInputField()
                {
                    Input    = "test",
                    FontSize = 18,
                    Layout   = new Layout(Vector2.zero, new Vector2(250, 30), LayoutAnchor.RightTop),
                },
            }
        };

        var grid = new ScGrid()
        {
            HorizontalCount = 3,
            VerticalCount   = 3,
            Padding         = new Vector2(5, 5),
            Children        = new[] {
                new ScTexture()
                {
                    Texture = Texture2D.whiteTexture,
                    Child   = new ScButton()
                    {
                        Layout = new StretchLayout()
                        {
                            Margin = new RectOffset(5, 5, 5, 5)
                        },
                    }
                },
                new ScTexture()
                {
                    Texture = Texture2D.whiteTexture,
                    Child   = new ScButton()
                    {
                        Layout = new StretchLayout()
                        {
                            Margin = new RectOffset(5, 5, 5, 5)
                        },
                    }
                },
                new ScTexture()
                {
                    Texture = Texture2D.whiteTexture,
                    Child   = new ScButton()
                    {
                        Layout = new StretchLayout()
                        {
                            Margin = new RectOffset(5, 5, 5, 5)
                        },
                    }
                },
                new ScTexture()
                {
                    Texture = Texture2D.whiteTexture,
                    Child   = new ScButton()
                    {
                        Layout = new StretchLayout()
                        {
                            Margin = new RectOffset(5, 5, 5, 5)
                        },
                    }
                },
                new ScTexture()
                {
                    Texture = Texture2D.blackTexture,
                    Child   = new ScButton()
                    {
                        Layout = new StretchLayout()
                        {
                            Margin = new RectOffset(5, 5, 5, 5)
                        },
                    }
                },
            },
        };

        List <ScWidget> list = new List <ScWidget>(1000);

        for (int i = 0; i < 100; i++)
        {
            list.Add(new ScRadioButton()
            {
                Layout = new StretchLayout()
                {
                    Margin = new RectOffset(0, 0, 2, 2),
                },
                Child = new ScText()
                {
                    Layout = new StretchLayout()
                    {
                        Margin = new RectOffset(30, 0, 0, 0),
                    },
                    Text       = "Test Index : " + i,
                    TextAnchor = TextAnchor.MiddleLeft,
                    FontSize   = 16,
                }
            });
        }

        //		m_Canvas.Add(grid);
        m_Canvas.Add(new ScScrollView()
        {
            Layout   = new Layout(new Vector2(50, 100), new Vector2(200, 200), LayoutAnchor.LeftTop),
            Height   = 34,
            Children = list.ToArray(),
        });


        m_Drawer = new SkinIMGUIDrawer(m_Canvas, m_Skin);
    }
Esempio n. 3
0
    void OnEnable()
    {
        m_Canvas = new ScWindow()
        {
            Layout   = new StretchLayout(),
            Children = new IScWidget[]
            {
                new ScTexture()
                {
                    Layout = new HorizontalStretchLayout()
                    {
                        Height = 50,
                        Margin = new Vector2(5, 5),
                        PosY   = 5,
                        Anchor = LayoutAnchor.Top,
                    },
                    Texture = Texture2D.whiteTexture,
                    Child   = new ScText()
                    {
                        Text       = "Test Text.",
                        TextAnchor = TextAnchor.MiddleLeft,
                    }
                },
                new ScTexture()
                {
                    Layout   = new Layout(Vector2.zero, new Vector2(200, 50), LayoutAnchor.RightBottom),
                    Texture  = Texture2D.blackTexture,
                    Children = new IScWidget[]
                    {
                        new ScButton()
                        {
                            Layout = new StretchLayout()
                            {
                                Margin = new RectOffset(5, 5, 5, 5)
                            },
                            OnClick = () => { Debug.Log("OnClick1"); },
                            Child   = new ScText()
                            {
                                Text       = "ボタン1",
                                FontSize   = 14,
                                TextAnchor = TextAnchor.MiddleCenter,
                            }
                        },
                        new ScButton()
                        {
                            Layout = new StretchLayout()
                            {
                                Margin = new RectOffset(5, 5, 5, 5)
                            },
                            OnClick = () => { Debug.Log("OnClick2"); },
                            Child   = new ScText()
                            {
                                Text       = "ボタン2",
                                FontSize   = 14,
                                TextAnchor = TextAnchor.MiddleCenter,
                            }
                        },
                        new ScButton()
                        {
                            Layout = new StretchLayout()
                            {
                                Margin = new RectOffset(5, 5, 5, 5)
                            },
                            OnClick = () => { Debug.Log("OnClick3"); },
                            Child   = new ScText()
                            {
                                Text       = "ボタン3",
                                FontSize   = 14,
                                TextAnchor = TextAnchor.MiddleCenter,
                            }
                        }
                    }
                },
                new ScToggle()
                {
                    Layout = new Layout(Vector2.zero, new Vector2(64, 32), LayoutAnchor.LeftBottom),
                },
                new ScSlider()
                {
                    Layout = new Layout(Vector2.zero, new Vector2(250, 150), LayoutAnchor.Right),
                },
                new ScInputField()
                {
                    Input    = "test",
                    FontSize = 18,
                    Layout   = new Layout(new Vector2(0, 50), new Vector2(250, 30), LayoutAnchor.RightTop),
                },
                new ScCheckBox()
                {
                    Layout = new Layout(new Vector2(0, -50), new Vector2(100, 100), LayoutAnchor.RightBottom),
                },
            }
        };

        var grid = new ScGrid()
        {
            HorizontalCount = 3,
            VerticalCount   = 3,
            Padding         = new Vector2(5, 5),
            Children        = new[] {
                new ScTexture()
                {
                    Texture = Texture2D.whiteTexture,
                    Child   = new ScButton()
                    {
                        Layout = new StretchLayout()
                        {
                            Margin = new RectOffset(5, 5, 5, 5)
                        },
                    }
                },
                new ScTexture()
                {
                    Texture = Texture2D.whiteTexture,
                    Child   = new ScButton()
                    {
                        Layout = new StretchLayout()
                        {
                            Margin = new RectOffset(5, 5, 5, 5)
                        },
                    }
                },
                new ScTexture()
                {
                    Texture = Texture2D.whiteTexture,
                    Child   = new ScButton()
                    {
                        Layout = new StretchLayout()
                        {
                            Margin = new RectOffset(5, 5, 5, 5)
                        },
                    }
                },
                new ScTexture()
                {
                    Texture = Texture2D.whiteTexture,
                    Child   = new ScButton()
                    {
                        Layout = new StretchLayout()
                        {
                            Margin = new RectOffset(5, 5, 5, 5)
                        },
                    }
                },
                new ScTexture()
                {
                    Texture = Texture2D.blackTexture,
                    Child   = new ScButton()
                    {
                        Layout = new StretchLayout()
                        {
                            Margin = new RectOffset(5, 5, 5, 5)
                        },
                    }
                },
            },
        };

        List <ScWidget> list = new List <ScWidget>(1000);

        for (int i = 0; i < 100; i++)
        {
            list.Add(new ScRadioButton()
            {
                Layout = new StretchLayout()
                {
                    Margin = new RectOffset(0, 0, 2, 2),
                },
                Child = new ScText()
                {
                    Layout = new StretchLayout()
                    {
                        Margin = new RectOffset(30, 0, 0, 0),
                    },
                    Text       = "Test Index : " + i,
                    TextAnchor = TextAnchor.MiddleLeft,
                    FontSize   = 16,
                },
                Extend = ExtendWidth.Get(210)
            });
        }

        //		m_Canvas.Add(grid);
        m_Canvas.Add(new ScScrollView()
        {
            Layout   = new Layout(new Vector2(50, 100), new Vector2(200, 200), LayoutAnchor.LeftTop),
            Height   = 34,
            Children = list.ToArray(),
        });

        m_Drawer             = new SkinIMGUIDrawer(m_Canvas, AssetDatabase.LoadAssetAtPath <IMGUIWidgetSkin>("Assets/IchioLib.ScWidgets/Runtime/SkinIMGUI/IMGUIWidgetSkin.asset"));
        m_Drawer.IsEditorGUI = true;
    }