private void Start() { for (int i = 0; i < items.Length; i++) { Sc4_Item item = items[i]; item.button.GetComponentInChildren <Text>().text = item.name + " " + item.numFactorIncrease.ToString() + " - $" + item.cost; } }
private float Purchase(Sc4_Item item) { if ((money - item.cost) >= 0) { money -= item.cost; item.num += item.numFactorIncrease; item.numFactorIncrease += item.numFactorFactorIncrease; item.cost += item.costFactorIncrease; item.button.GetComponentInChildren <Text>().text = item.name + " " + item.numFactorIncrease.ToString() + item.unit + " - $" + item.cost; } return(item.num); }