public void LoadActorPacks(SavedActorPacks packs)
 {
     foreach (SavedActorPack actorPack in packs.actorPacks)
     {
         actorPacks[actorPack.workshopId] = actorPack;
     }
 }
    public SavedActorPacks GetActorPacks()
    {
        SavedActorPacks packs = new SavedActorPacks();

        foreach (var entry in actorPacks)
        {
            packs.actorPacks.Add(entry.Value);
        }
        return(packs);
    }