public void ButtonLoadGame() { saveData = SaveSytem.GetSaveData(SaveDataKey) as ScoreContainerSaveData; score = saveData.score; scoreText.text = score.ToString(); colorImage.color = SaveSystemConverter.ConvertFloat4ToColor(saveData.color); }
public void ButtonSaveGame() { saveData.color = SaveSystemConverter.ConvertColortoFloat4(colorImage.color); saveData.score = score; SaveSytem.SaveGame(saveData, SaveDataKey); }