// Use this for initialization void Awake() { saveSlotScript = transform.parent.gameObject.GetComponent <SaveSlotScript>(); Date = transform.FindChild("Date").GetComponent <Text>(); Level = transform.FindChild("Level").GetComponent <Text>(); Title = transform.FindChild("Text").GetComponent <Text>(); }
public void Start() { if (!startCheckpoint) { CheckPointPopUp = transform.Find("cp canvas").gameObject.GetComponent <Canvas>(); autosaveText = CheckPointPopUp.transform.Find("autosavedText").gameObject.GetComponent <Text>(); autosaveText.enabled = false; CheckPointPopUp.enabled = false; SaveScreen = SaveScreenGameObject.GetComponent <SaveSlotScript>(); } inTrigger = false; checkpointReached = false; gm = GameObject.Find("GameManager").GetComponent <SimpleGameManager>(); tm = GameObject.Find("TeamManager").gameObject.GetComponent <TeamManager>(); checkpointManager = transform.parent.gameObject.GetComponent <CheckpointManager>(); objmanager = GameObject.Find("ObjectiveManager").GetComponent <ObjectiveManager>(); }