public void Save() { SaveMyPosition saveMyPostion = Player.GetComponent <SaveMyPosition>(); saveMyPostion.Save(); }
public void Load() { SaveMyPosition saveMyPosition = Player.GetComponent <SaveMyPosition>(); saveMyPosition.Load(); }
public void Save() { SaveMyPosition saveMyPostion = Player.GetComponent <SaveMyPosition>(); saveMyPostion.Save(); }
public void Load() { SaveMyPosition saveMyPosition = Player.GetComponent <SaveMyPosition>(); saveMyPosition.Load(); }