public void RestartGame() { SceneManager.LoadScene("GameScene"); SaveLoadSystemScript.SavePlayerRobot(FindObjectOfType <PlayerRobotScript>()); SaveLoadBackpackSystemScript.SaveBackpackItem(FindObjectOfType <BackpackScript>()); SaveLoadMainDoorSystemScript.SaveMainDoorKey(FindObjectOfType <MainDoorKeyScript>()); }
public void SaveBackpack() { SaveLoadBackpackSystemScript.SaveBackpackItem(GetComponent <BackpackScript>()); }