public void EraseButton() { if (clickedScroll != -1) { SaveGameSystem.DeleteGame(clickedScroll); for (int i = 0; i < 3; i++) { var info = SaveGameSystem.GetMetaData(i, RegularGames); scrolls[i].SetInfo(info, i); scrolls[i].gameObject.SetActive(true); } Play.SetActive(false); Erase.SetActive(false); clickedScroll = -1; } }
public void Delete() { SaveGameSystem.DeleteGame(_gameSlot); SetStartNewGameText(); }