public void LoadPlayer() { PlayerData data = SaveFiles.LoadData(); level = data.Level; money = data.Money; HighScoreTime[1] = data.TopTime1; HighScoreTime[2] = data.TopTime2; HighScoreTime[3] = data.TopTime3; HighScoreTime[4] = data.TopTime4; HighScoreTime[5] = data.TopTime5; Rstatus[2] = data.Rocket2status; Rstatus[3] = data.Rocket3status; Rstatus[4] = data.Rocket4status; }