Esempio n. 1
0
    public void LoadGameData()
    {
        GameObject     gameControllerObject = GameObject.Find("GameController") as GameObject;
        GameController gameController       = gameControllerObject.GetComponent <GameController>();

        string          fileString = System.IO.File.ReadAllText(savePath + "gamedata.json");
        SavableGameData sgd        = new SavableGameData();

        sgd = JsonUtility.FromJson <SavableGameData>(fileString);


        gameController.day = sgd.day;
        if (sgd.day % 7 == 0)
        {
            gameController.dayOfWeek = 1;
        }
        else
        {
            gameController.dayOfWeek = sgd.day % 7;
        }
        if (sgd.day % 2 == 1)
        {
            gameController.sunUp = true;
        }
        else
        {
            gameController.sunUp = false;
        }
        //maybe write a function for this later
        uiBank.GetComponent <UIBank>().dayText.text  = "DAY " + sgd.day.ToString();
        uiBank.GetComponent <UIBank>().weekText.text = gameController.dayOfWeek.ToString() + "/7";
    }
Esempio n. 2
0
    public void SaveGameData(GameController gameController)
    {
        SavableGameData sgd = new SavableGameData();

        sgd.day = gameController.day;
        string sgdString = JsonUtility.ToJson(sgd);

        System.IO.File.WriteAllText(savePath + "gamedata.json", sgdString);
    }