Esempio n. 1
0
        /// <summary>
        /// Load a Pawn from the .sav file
        /// </summary>
        /// <param name="savSlot">The Pawn to load</param>
        /// <param name="savRoot">The .sav file</param>
        /// <returns>The loaded Pawn, or null if no Pawn was loaded</returns>
        public static PawnData LoadPawnSav(SavSlot savSlot, XElement savRoot)
        {
            PawnData loadPawn = new PawnData();

            savConfigRootClass.LoadSavToPawn(loadPawn, savRoot, savSlot);
            return(loadPawn);
        }
Esempio n. 2
0
        private static PawnData LoadPawnVersion1(XElement pawnFile)
        {
            SavConfigClass appearanceConfig = null;

            foreach (SavConfigElement childElement in savConfigRootClass.Children)
            {
                SavConfigClass childClass = childElement as SavConfigClass;
                if (childClass != null && childClass.Name == "mEdit")
                {
                    appearanceConfig = childClass;
                    break;
                }
            }
            if (appearanceConfig == null)
            {
                return(null);
            }
            PawnData loadPawn = new PawnData();

            appearanceConfig.LoadSavToPawn(loadPawn, pawnFile, SavSlot.MainPawn);
            return(loadPawn);
        }