void Start() { SateliteController = GameManager.Instance.CameraManager.SateliteCamera.GetComponent <SateliteController>(); _InitialScale = transform.localScale.x; EnemyTex = GameManager.Instance.GUIManager.EnemyDetectionTex; EnemyTexOver = GameManager.Instance.GUIManager.EnemyDetectionTexMouseOver; EnemyTexDown = GameManager.Instance.GUIManager.EnemyDetectionTexMouseDown; UnderterminedTex = GameManager.Instance.GUIManager.UndeterminedTex; UnderterminedTexOver = GameManager.Instance.GUIManager.UndeterminedTexOver; UnderterminedTexDown = GameManager.Instance.GUIManager.UndeterminedTexDown; FriendTex = GameManager.Instance.GUIManager.FriendTex; FriendTexOver = GameManager.Instance.GUIManager.FriendTexOver; FriendTexDown = GameManager.Instance.GUIManager.FriendTexDown; UpdateTextures(); }
void Start() { SateliteController = GameManager.Instance.CameraManager.SateliteCamera.GetComponent <SateliteController>(); _InitialScale = transform.localScale.x; }