public static void AddSamuri(string name) { var clan = new Clan() { Name = name, }; context.Clans.Add(clan); context.SaveChanges(); }
private static void InsertSamuris() { Samuri samuri = new Samuri { Name = "Frank" }; using (SamuriDbContext context = new SamuriDbContext()) { context.Samuris.Add(samuri); context.SaveChanges(); } }
private static void RetrieveAndUpdateMultipleSamuri() { using (SamuriDbContext context = new SamuriDbContext()) { List <Samuri> samuris = context.Samuris.ToList(); if (samuris.Count > 0) { samuris.ForEach(s => s.Name += "San"); context.SaveChanges(); } } }
private static void RetrieveAndUpdateSamuri() { using (SamuriDbContext context = new SamuriDbContext()) { Samuri samuri = context.Samuris.FirstOrDefault(); if (samuri == null) { return; } samuri.Name += "San"; context.SaveChanges(); } }
private static void InsertMultipleSamuris() { Samuri samuri1 = new Samuri { Name = "Peter" }; Samuri samuri2 = new Samuri { Name = "Paul" }; List <Samuri> samuriList = new List <Samuri> { samuri1, samuri2 }; using (SamuriDbContext context = new SamuriDbContext()) { context.Samuris.AddRange(samuriList); context.SaveChanges(); } }