void Awake() { _smokeOnGirl = GetComponent <SmokeOnGirl>(); _rigidBody = GetComponent <Rigidbody>(); _anim = GetComponentInChildren <FireGirlAnimationController>(); _gameController = FindObjectOfType <GameController>(); _audioEvents = new List <AudioEvent>(GetComponents <AudioEvent>()); _salamanderController = FindObjectOfType <SalamanderController>(); _attachToPlane = GetComponent <AttachToPlane>(); }
private void Awake() { _timeline = GetComponent <PlayableDirector>(); _salamanderController = FindObjectOfType <SalamanderController>(); _loadBaseSceneManager = FindObjectOfType <LoadBaseSceneManager>(); if (!_salamanderController) { Debug.LogWarning("TriggerCutscene: Unable to find Sally :("); } _pauseButton = GameObject.Find("PauseButton"); }