public void OnRequestPCInfo(Packets.Client.CSMG_ACTOR_REQUEST_PC_INFO p) { Packets.Server.SSMG_ACTOR_PC_INFO p1 = new SagaMap.Packets.Server.SSMG_ACTOR_PC_INFO(); ActorPC pc = (ActorPC)this.map.GetActor(p.ActorID); p1.Actor = pc; Logger.ShowInfo(this.netIO.DumpData(p1)); this.netIO.SendPacket(p1); }
public void OnRequestPCInfo(Packets.Client.CSMG_ACTOR_REQUEST_PC_INFO p) { Packets.Server.SSMG_ACTOR_PC_INFO p1 = new SagaMap.Packets.Server.SSMG_ACTOR_PC_INFO(); ActorPC pc = (ActorPC)this.map.GetActor(p.ActorID); p1.Actor = pc; Logger.ShowInfo(this.netIO.DumpData(p1)); this.netIO.SendPacket(p1); }