Esempio n. 1
0
        /// <summary>
        /// Get a list of the equipment (which is equiped, not just the items).
        /// </summary>
        public void SendEquipList()
        {
            Dictionary <EQUIP_SLOT, Item> equip = this.Char.inv.EquipList;

            Packets.Server.ListEquipment p1 = new SagaMap.Packets.Server.ListEquipment();
            p1.SetEquipment(equip);
            this.netIO.SendPacket(p1, this.SessionID);
        }
Esempio n. 2
0
 /// <summary>
 /// Get a list of the equipment (which is equiped, not just the items).
 /// </summary>
 public void SendEquipList()
 {
     Dictionary<EQUIP_SLOT, Item> equip = this.Char.inv.EquipList;
     Packets.Server.ListEquipment p1 = new SagaMap.Packets.Server.ListEquipment();
     p1.SetEquipment(equip);
     this.netIO.SendPacket(p1, this.SessionID);
 }