private void OnCollisionEnter2D(Collision2D collision) { alien1riddlecontact = true; if (GM.codeoffflag == false) { SS.Interact(0); } else if (GM.codeoffflag == true) { SS.Interact(3); } }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.Return)) { if (GameObject.Find("InputField").GetComponent <InputField>().text.Contains("5231") && SC.alien1riddlecontact == true && GM.codeoffflag == false) { GM.codeoffflag = true; A4S.Interaction(1); SC.completedb = true; GM.PartCollide(); } else if (GM.songcompleted == false && SC.alien1riddlecontact == true && GM.codeoffflag == false) { SS.Interact(1); } } }