public static Font FromFramework(SadConsole.Font font) { return(new Font() { Name = font.Name, Size = font.SizeMultiple }); }
public static BasicSurface ToSurface(this Texture2D image, SadConsole.Font font, bool blockMode = false) { int imageWidth = image.Width; int imageHeight = image.Height; Color[] pixels = new Color[imageWidth * imageHeight]; image.GetData <Color>(pixels); BasicSurface surface = new BasicSurface(imageWidth / font.Size.X, imageHeight / font.Size.Y, font); SurfaceEditor editor = new SurfaceEditor(surface); global::System.Threading.Tasks.Parallel.For(0, imageHeight / surface.Font.Size.Y, (h) => //for (int h = 0; h < imageHeight / surface.Font.Size.Y; h++) { int startY = (h * surface.Font.Size.Y); //System.Threading.Tasks.Parallel.For(0, imageWidth / surface.Font.Size.X, (w) => for (int w = 0; w < imageWidth / surface.Font.Size.X; w++) { int startX = (w * surface.Font.Size.X); float allR = 0; float allG = 0; float allB = 0; for (int y = 0; y < surface.Font.Size.Y; y++) { for (int x = 0; x < surface.Font.Size.X; x++) { int cY = y + startY; int cX = x + startX; Color color = pixels[cY * imageWidth + cX]; allR += color.R; allG += color.G; allB += color.B; } } byte sr = (byte)(allR / (surface.Font.Size.X * surface.Font.Size.Y)); byte sg = (byte)(allG / (surface.Font.Size.X * surface.Font.Size.Y)); byte sb = (byte)(allB / (surface.Font.Size.X * surface.Font.Size.Y)); var newColor = new Color(sr, sg, sb); float sbri = newColor.GetBrightness() * 255; if (blockMode) { if (sbri > 204) { editor.SetGlyph(w, h, 219, newColor); //█ } else if (sbri > 152) { editor.SetGlyph(w, h, 178, newColor); //▓ } else if (sbri > 100) { editor.SetGlyph(w, h, 177, newColor); //▒ } else if (sbri > 48) { editor.SetGlyph(w, h, 176, newColor); //░ } } else { if (sbri > 230) { editor.SetGlyph(w, h, (int)'#', newColor); } else if (sbri > 207) { editor.SetGlyph(w, h, (int)'&', newColor); } else if (sbri > 184) { editor.SetGlyph(w, h, (int)'$', newColor); } else if (sbri > 161) { editor.SetGlyph(w, h, (int)'X', newColor); } else if (sbri > 138) { editor.SetGlyph(w, h, (int)'x', newColor); } else if (sbri > 115) { editor.SetGlyph(w, h, (int)'=', newColor); } else if (sbri > 92) { editor.SetGlyph(w, h, (int)'+', newColor); } else if (sbri > 69) { editor.SetGlyph(w, h, (int)';', newColor); } else if (sbri > 46) { editor.SetGlyph(w, h, (int)':', newColor); } else if (sbri > 23) { editor.SetGlyph(w, h, (int)'.', newColor); } } } } ); return(surface); }
public CharacterViewer(int width, int height, SadConsole.Font font) : base(width, height, font) { }
public unsafe static TextSurface ToSurface(this Texture2D image, SadConsole.Font font, bool blockMode = false) { #if SFML int imageWidth = (int)image.Size.X; int imageHeight = (int)image.Size.Y; Color[] pixels = new Color[imageWidth * imageHeight]; using (var imageData = image.CopyToImage()) { int pixelChanIndex = 0; fixed(byte *pixelChan = imageData.Pixels) { fixed(Color *color = pixels) { for (int i = 0; i < pixels.Length; i++) { color[i].R = pixelChan[pixelChanIndex]; color[i].G = pixelChan[pixelChanIndex + 1]; color[i].B = pixelChan[pixelChanIndex + 2]; color[i].A = pixelChan[pixelChanIndex + 3]; pixelChanIndex += 4; } } } } #elif MONOGAME int imageWidth = image.Width; int imageHeight = image.Height; Color[] pixels = new Color[imageWidth * imageHeight]; image.GetData <Color>(pixels); #endif TextSurface surface = new TextSurface(imageWidth / font.Size.X, imageHeight / font.Size.Y, font); SurfaceEditor editor = new SurfaceEditor(surface); global::System.Threading.Tasks.Parallel.For(0, imageHeight / surface.Font.Size.Y, (h) => //for (int h = 0; h < imageHeight / surface.Font.Size.Y; h++) { int startY = (h * surface.Font.Size.Y); //System.Threading.Tasks.Parallel.For(0, imageWidth / surface.Font.Size.X, (w) => for (int w = 0; w < imageWidth / surface.Font.Size.X; w++) { int startX = (w * surface.Font.Size.X); float allR = 0; float allG = 0; float allB = 0; for (int y = 0; y < surface.Font.Size.Y; y++) { for (int x = 0; x < surface.Font.Size.X; x++) { int cY = y + startY; int cX = x + startX; Color color = pixels[cY * imageWidth + cX]; allR += color.R; allG += color.G; allB += color.B; } } byte sr = (byte)(allR / (surface.Font.Size.X * surface.Font.Size.Y)); byte sg = (byte)(allG / (surface.Font.Size.X * surface.Font.Size.Y)); byte sb = (byte)(allB / (surface.Font.Size.X * surface.Font.Size.Y)); var newColor = new Color(sr, sg, sb); float sbri = newColor.GetBrightness() * 255; if (blockMode) { if (sbri > 204) { editor.SetGlyph(w, h, 219, newColor); //█ } else if (sbri > 152) { editor.SetGlyph(w, h, 178, newColor); //▓ } else if (sbri > 100) { editor.SetGlyph(w, h, 177, newColor); //▒ } else if (sbri > 48) { editor.SetGlyph(w, h, 176, newColor); //░ } } else { if (sbri > 230) { editor.SetGlyph(w, h, (int)'#', newColor); } else if (sbri > 207) { editor.SetGlyph(w, h, (int)'&', newColor); } else if (sbri > 184) { editor.SetGlyph(w, h, (int)'$', newColor); } else if (sbri > 161) { editor.SetGlyph(w, h, (int)'X', newColor); } else if (sbri > 138) { editor.SetGlyph(w, h, (int)'x', newColor); } else if (sbri > 115) { editor.SetGlyph(w, h, (int)'=', newColor); } else if (sbri > 92) { editor.SetGlyph(w, h, (int)'+', newColor); } else if (sbri > 69) { editor.SetGlyph(w, h, (int)';', newColor); } else if (sbri > 46) { editor.SetGlyph(w, h, (int)':', newColor); } else if (sbri > 23) { editor.SetGlyph(w, h, (int)'.', newColor); } } } } ); return(surface); }