Esempio n. 1
0
        private void ControlledEntity_Moved(object sender, SadConsole.Entities.Entity.EntityMovedEventArgs e)
        {
            // Calculate field of view
            if (Map.ControlledEntity is Actor actor)
            {
                actor.FieldOfView.Calculate();
            }

            // Center the viewport of the camera onto the controlled entity
            MapRenderer.CenterViewPortOnPoint(Map.ControlledEntity.Position);
        }
Esempio n. 2
0
 private void ControlledEntity_Moved(object sender, SadConsole.Entities.Entity.EntityMovedEventArgs e)
 {
     // Center the viewport of the camera onto the controlled entity
     this.CenterViewPortOnPoint(World.ControlledEntity.Position);
 }