public void AddLogo(S_GET_USER_GUILD_LOGO message) { _guildLogos[message.GuildId] = message.GuildLogo; _playerGuilds[message.PlayerId] = message.GuildId; }
public void AddLogo(S_GET_USER_GUILD_LOGO message) { _guildLogos[message.GuildId] = message.GuildLogo; }
public override void Process() { S_GET_USER_GUILD_LOGO sGetUserGuildLogo = new S_GET_USER_GUILD_LOGO(); sGetUserGuildLogo.Send(this.Connection); }