void Lobby_OnRoomCustomDataChangeEvent(SWRoomCustomDataChangeEventData eventData) { Debug.Log("Room custom data changed: " + eventData); SWRoom room = NetworkClient.Lobby.RoomData; roomData_ = room.GetCustomData <RoomCustomData>(); // Room custom data changed, refresh the player list. RefreshPlayerList(); }
private void OnRoomCustomDataChange(SWRoomCustomDataChangeEventData eventdata) { RefreshPlayerList(); }