Esempio n. 1
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        public static void WriteTestOutputGraphs(List <DGraph2> graphs, string sFilename,
                                                 SVGWriter.Style lineStyle, SVGWriter.Style vtxStyle, double vtxRadius = 2.5)
        {
            Vector2d  a = Vector2d.Zero, b = Vector2d.Zero;
            SVGWriter svg = new SVGWriter();

            foreach (DGraph2 graph in graphs)
            {
                foreach (int eid in graph.EdgeIndices())
                {
                    graph.GetEdgeV(eid, ref a, ref b);
                    svg.AddLine(new Segment2d(a, b), lineStyle);
                }
            }
            if (vtxRadius > 0)
            {
                foreach (DGraph2 graph in graphs)
                {
                    foreach (int vid in graph.VertexIndices())
                    {
                        a = graph.GetVertex(vid);
                        svg.AddCircle(new Circle2d(a, vtxRadius), vtxStyle);
                    }
                }
            }
            svg.Write(Program.TEST_OUTPUT_PATH + sFilename);
        }
Esempio n. 2
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        public void TestBasic()
        {
            var writer = new SVGWriter();

            writer.AddLine(new Segment2d(Vector2d.Zero, Vector2d.AxisX));
            writer.Write("basic.svg");
        }
Esempio n. 3
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        public static void test_tiling()
        {
            Vector2d         origin     = Vector2d.Zero;
            double           radius     = 22;
            Circle2d         circ       = new Circle2d(origin, radius);
            AxisAlignedBox2d elemBounds = circ.Bounds;
            //elemBounds.Max.x += radius / 2;

            AxisAlignedBox2d packBounds = new AxisAlignedBox2d(0, 0, 800, 400);
            double           spacing    = 5;
            Polygon2d        boundsPoly = new Polygon2d();

            for (int i = 0; i < 4; ++i)
            {
                boundsPoly.AppendVertex(packBounds.GetCorner(i));
            }

            //List<Vector2d> packed = TilingUtil.BoundedRegularTiling2(elemBounds, packBounds, spacing);
            List <Vector2d> packed = TilingUtil.BoundedCircleTiling2(elemBounds, packBounds, spacing);

            System.Console.WriteLine("packed {0}", packed.Count);

            SVGWriter writer = new SVGWriter();

            foreach (Vector2d t in packed)
            {
                writer.AddCircle(new Circle2d(origin + t, radius), SVGWriter.Style.Outline("black", 1.0f));
            }
            writer.AddPolygon(boundsPoly, SVGWriter.Style.Outline("red", 2.0f));
            writer.Write(TestUtil.GetTestOutputPath("test.svg"));
        }
Esempio n. 4
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        public void TestLayers()
        {
            var writer = new SVGWriter();

            writer.StartNewLayer("layer-0");
            writer.AddLine(new Segment2d(Vector2d.Zero, Vector2d.AxisX));

            writer.StartNewLayer("layer-1");
            writer.AddLine(new Segment2d(Vector2d.Zero, Vector2d.AxisY));
            writer.Write("layers.svg");
        }
Esempio n. 5
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        public static void test_svg()
        {
            Polygon2d  poly  = Polygon2d.MakeCircle(100.0f, 10);
            PolyLine2d pline = new PolyLine2d();

            pline.AppendVertex(Vector2d.Zero);
            pline.AppendVertex(200 * Vector2d.AxisX);
            pline.AppendVertex(200 * Vector2d.One);
            Circle2d  circ = new Circle2d(33 * Vector2d.One, 25);
            Segment2d seg  = new Segment2d(Vector2d.Zero, -50 * Vector2d.AxisY);

            SVGWriter writer = new SVGWriter();

            writer.AddPolygon(poly, SVGWriter.Style.Filled("lime", "black", 0.25f));
            writer.AddPolyline(pline, SVGWriter.Style.Outline("orange", 2.0f));
            writer.AddCircle(circ, SVGWriter.Style.Filled("yellow", "red", 5.0f));
            writer.AddLine(seg, SVGWriter.Style.Outline("blue", 10.0f));

            int      astep = 29;
            Vector2d c     = new Vector2d(-200, 100);

            for (int k = 1; k <= 12; ++k)
            {
                Arc2d arc = new Arc2d(c + k * 45 * Vector2d.AxisX, 20, 0, k * astep);
                writer.AddArc(arc);
                writer.AddBox(arc.Bounds, SVGWriter.Style.Outline("red", 0.5f));
            }
            c.y += 50;
            for (int k = 1; k <= 12; ++k)
            {
                Arc2d arc = new Arc2d(c + k * 45 * Vector2d.AxisX, 20, k * astep, (k + 5) * astep);
                writer.AddArc(arc);
                writer.AddBox(arc.Bounds, SVGWriter.Style.Outline("red", 0.5f));
            }
            c.y += 50;
            for (int k = 1; k <= 12; ++k)
            {
                Arc2d arc = new Arc2d(c + k * 45 * Vector2d.AxisX, 20, k * astep, (k + 10) * astep);
                writer.AddArc(arc);
                writer.AddBox(arc.Bounds, SVGWriter.Style.Outline("red", 0.5f));
            }
            c.y += 50;
            for (int k = 1; k <= 12; ++k)
            {
                Arc2d arc = new Arc2d(c + k * 45 * Vector2d.AxisX, 20, k * astep, (k + 10) * astep);
                arc.Reverse();
                writer.AddArc(arc);
                writer.AddBox(arc.Bounds, SVGWriter.Style.Outline("red", 0.5f));
            }

            writer.Write(TestUtil.GetTestOutputPath("test.svg"));
        }
Esempio n. 6
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        private static void ExportToSVG(DGraph2 input, DGraph2 minGraph, DGraph2 pathGraph)
        {
            SVGWriter writer = new SVGWriter();

            writer.AddGraph(input, SVGWriter.Style.Outline("blue", 0.1f));
            writer.AddGraph(minGraph, SVGWriter.Style.Outline("red", 0.1f));
            foreach (int eid in minGraph.EdgeIndices())
            {
                if (minGraph.GetEdgeGroup(eid) >= 0)
                {
                    writer.AddLine(minGraph.GetEdgeSegment(eid), SVGWriter.Style.Outline("green", 0.07f));
                }
            }
            writer.AddGraph(pathGraph, SVGWriter.Style.Outline("black", 0.03f));
            foreach (int vid in pathGraph.VertexIndices())
            {
                if (pathGraph.IsBoundaryVertex(vid))
                {
                    writer.AddCircle(new Circle2d(pathGraph.GetVertex(vid), 0.5f), SVGWriter.Style.Outline("blue", 0.03f));
                }
            }
            writer.Write("MIN_GRAPH.svg");
        }
Esempio n. 7
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        public static void test_chamfer()
        {
            //Polygon2d poly = Polygon2d.MakeRectangle(Vector2d.Zero, 200, 200);
            //if (poly.IsClockwise)
            //    poly.Reverse();

            Polygon2d poly       = Polygon2d.MakeCircle(100, 64);
            double    max_offset = 50;

            for (int k = 0; k < poly.VertexCount; k++)
            {
                double t      = (double)k / (double)poly.VertexCount;
                double offset = (k % 2 == 0) ? -t * max_offset : t * max_offset;
                poly[k] = poly[k] + offset * poly[k].Normalized;
            }

            poly.Chamfer(60, 30, 30);

            SVGWriter writer = new SVGWriter();

            writer.AddPolygon(poly, SVGWriter.Style.Filled("lime", "black", 0.25f));

            writer.Write(TestUtil.GetTestOutputPath("test.svg"));
        }
        public void BuildPoster()
        {
            int qmax  = 8;
            int width = 128;
            int skip  = 2;

            List <Polygon> Lines = new List <Polygon>(qmax * 256 / skip);
            SVGWriter      S     = new SVGWriter();

            int C = 0;

            int bR1 = 1;
            int bG1 = 58;
            int bB1 = 66;

            int R1 = 21;
            int G1 = 142;
            int B1 = 160;

            double h1, h2, s1, s2, v1, v2;


            int R2 = 255;
            int G2 = 234;
            int B2 = 0;


            ColorToHSV(Color.FromArgb(R1, G1, B1), out h1, out s1, out v1);
            ColorToHSV(Color.FromArgb(R2, G2, B2), out h2, out s2, out v2);

            for (int q = 0; q < qmax; q++)
            {
                Console.WriteLine("column {0}/{1}", q + 1, qmax);
                for (float i = 0; i < 256; i += skip)
                {
                    float envelopeoffset = (float)(1 - Math.Abs(((float)i / 255 - 0.5)) * 2) * 14;
                    if (envelopeoffset < 0)
                    {
                        envelopeoffset = 0;
                    }
                    int   DecayValue = 40 + (q * 120) / (qmax - 1);
                    float Ybase      = i * 5;
                    float H          = 30;

                    RebuildEnvInt(width * 30, DecayValue, DecayValue, DecayValue, DecayValue, (int)i);
                    Polygon P  = new Polygon();
                    Polygon P2 = new Polygon()
                    {
                        depth = 2
                    };
                    float  targetmix = q / (float)(qmax - 1);
                    float  br = 1.0f;// (i / 512.0f) + 0.5f;
                    double h, s, v;
                    h = h1 + (h2 - h1) * targetmix;
                    s = s1 + (s2 - s1) * targetmix;
                    v = v1 + (v2 - v1) * targetmix;
                    var Co = ColorFromHSV(h, s, v);
                    P.r = (byte)((R1 + (R2 - R1) * targetmix) * br);
                    P.g = (byte)((G1 + (G2 - G1) * targetmix) * br);
                    P.b = (byte)((B1 + (B2 - B1) * targetmix) * br);
                    // P.r = Co.R;
                    // P.g = Co.G;
                    // P.b = Co.B;

                    for (int j = 0; j < width; j++)
                    {
                        double vv = linvalues2[(int)(j * 30)];
                        // if (vv != 0)
                        {
                            P.Vertices.Add(new GlmNet.vec2(j + q * width, Ybase + H - (float)vv * H));
                        }
                        // P2.Vertices.Add(new GlmNet.vec2(j, Ybase + (float)linvalues2[j * 4] * H));
                    }
                    Lines.Add(P);
                    // Lines.Add(P2);
                    C++;
                }
            }
            Console.WriteLine("writing svg..");

            SVGWriter.Write("edgecutter_poster-" + DateTime.Now.ToLongDateString() + ".svg", 600 * 4, 256 * 10, Lines, 1, false, Color.FromArgb(0, 58, 66));
            Console.WriteLine("done!");
        }
Esempio n. 9
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        void BuildPoster()
        {
            List <Polygon> Lines = new List <Polygon>();
            SVGWriter      S     = new SVGWriter();

            int C = 0;

            int bR1 = 1;
            int bG1 = 58;
            int bB1 = 66;

            int R1 = 21;
            int G1 = 142;
            int B1 = 160;

            double h1, h2, s1, s2, v1, v2;


            int R2 = 255;
            int G2 = 234;
            int B2 = 0;


            ColorToHSV(Color.FromArgb(R1, G1, B1), out h1, out s1, out v1);
            ColorToHSV(Color.FromArgb(R2, G2, B2), out h2, out s2, out v2);


            int qmax  = 8;
            int width = 128;

            for (int q = 0; q < qmax; q++)
            {
                Console.WriteLine("column {0}/{1}", q + 1, qmax);
                for (float i = 0; i < 256; i += 2)
                {
                    Shape.Value = (int)(i);
                    Phase.Value = (int)((i / 5) % 256);
                    Speed.Value = 255;
                    float envelopeoffset = (float)(1 - Math.Abs(((float)i / 255 - 0.5)) * 2) * 14;
                    if (envelopeoffset < 0)
                    {
                        envelopeoffset = 0;
                    }
                    Mod.Value = Math.Min((((q * 255) / (qmax - 1))) + (int)envelopeoffset, 255);
                    float Ybase = i * 5;
                    float H     = 30;

                    RebuildLFO(true, 2 * 4 * 6 * width);
                    Polygon P  = new Polygon();
                    Polygon P2 = new Polygon()
                    {
                        depth = 2
                    };
                    float  targetmix = q / (float)(qmax - 1);
                    float  br = 1.0f;// (i / 512.0f) + 0.5f;
                    double h, s, v;
                    h = h1 + (h2 - h1) * targetmix;
                    s = s1 + (s2 - s1) * targetmix;
                    v = v1 + (v2 - v1) * targetmix;
                    var Co = ColorFromHSV(h, s, v);
                    P.r = (byte)((R1 + (R2 - R1) * targetmix) * br);
                    P.g = (byte)((G1 + (G2 - G1) * targetmix) * br);
                    P.b = (byte)((B1 + (B2 - B1) * targetmix) * br);
                    // P.r = Co.R;
                    // P.g = Co.G;
                    // P.b = Co.B;

                    for (int j = 0; j < width; j++)
                    {
                        P.Vertices.Add(new GlmNet.vec2(j + q * width, Ybase + (float)linvalues2[(int)(j * 4 * 8.5)] * H));
                        // P2.Vertices.Add(new GlmNet.vec2(j, Ybase + (float)linvalues2[j * 4] * H));
                    }
                    Lines.Add(P);
                    // Lines.Add(P2);
                    C++;
                }
            }
            SVGWriter.Write("wobbler_poster-" + DateTime.Now.ToLongDateString() + ".svg", 600 * 4, 256 * 10, Lines, 1, false, Color.FromArgb(0, 58, 66));
        }
Esempio n. 10
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        public static void test_splitter()
        {
            Polygon2d        poly  = Polygon2d.MakeCircle(1000, 16);
            Polygon2d        hole  = Polygon2d.MakeCircle(500, 32); hole.Reverse();
            GeneralPolygon2d gpoly = new GeneralPolygon2d(poly);

            gpoly.AddHole(hole);
            //Polygon2d poly = Polygon2d.MakeRectangle(Vector2d.Zero, 1000, 1000);

            DGraph2 graph = new DGraph2();

            graph.AppendPolygon(gpoly);

            System.Console.WriteLine("Stats before: verts {0} edges {1} ", graph.VertexCount, graph.EdgeCount);

            GraphSplitter2d splitter = new GraphSplitter2d(graph);

            splitter.InsideTestF = gpoly.Contains;

            for (int k = 0; k < poly.VertexCount; ++k)
            {
                Line2d line = new Line2d(poly[k], Vector2d.AxisY);
                splitter.InsertLine(line);
            }
            System.Console.WriteLine("Stats after 1: verts {0} edges {1} ", graph.VertexCount, graph.EdgeCount);
            for (int k = 0; k < poly.VertexCount; ++k)
            {
                Line2d line = new Line2d(poly[k], Vector2d.AxisX);
                splitter.InsertLine(line);
            }
            for (int k = 0; k < poly.VertexCount; ++k)
            {
                Line2d line = new Line2d(poly[k], Vector2d.One.Normalized);
                splitter.InsertLine(line);
            }
            for (int k = 0; k < poly.VertexCount; ++k)
            {
                Line2d line = new Line2d(poly[k], new Vector2d(1, -1).Normalized);
                splitter.InsertLine(line);
            }

            System.Console.WriteLine("Stats after: verts {0} edges {1} ", graph.VertexCount, graph.EdgeCount);


            Random r = new Random(31337);

            foreach (int vid in graph.VertexIndices())
            {
                Vector2d v = graph.GetVertex(vid);
                v += TestUtil.RandomPoints2(1, r, v, 25)[0];
                graph.SetVertex(vid, v);
            }



            SVGWriter svg = new SVGWriter();

            svg.AddGraph(graph);

            var vtx_style = SVGWriter.Style.Outline("red", 1.0f);

            foreach (int vid in graph.VertexIndices())
            {
                Vector2d v = graph.GetVertex(vid);
                svg.AddCircle(new Circle2d(v, 10), vtx_style);
            }

            svg.Write(TestUtil.GetTestOutputPath("split_graph.svg"));
        }
Esempio n. 11
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        public static void test_arrangement_demo()
        {
            DMesh3 mesh = TestUtil.LoadTestInputMesh("spheres_and_planes.obj");

            MeshTransforms.Scale(mesh, 8);
            AxisAlignedBox3d meshBounds      = mesh.CachedBounds;
            Vector3d         origin          = meshBounds.Center;
            double           simplify_thresh = 5.0;

            Frame3f      plane = new Frame3f(origin, Vector3d.AxisY);
            MeshPlaneCut cut   = new MeshPlaneCut(mesh, plane.Origin, plane.Z);

            cut.Cut();

            Arrangement2d builder = new Arrangement2d(new AxisAlignedBox2d(1024.0));

            // insert all cut edges
            HashSet <Vector2d> srcpts = new HashSet <Vector2d>();

            foreach (EdgeLoop loop in cut.CutLoops)
            {
                Polygon2d poly = new Polygon2d();
                foreach (int vid in loop.Vertices)
                {
                    poly.AppendVertex(mesh.GetVertex(vid).xz);
                }

                poly.Simplify(simplify_thresh, 0.01, true);
                foreach (Vector2d v in poly.Vertices)
                {
                    srcpts.Add(v);
                }

                builder.Insert(poly);
            }
            foreach (EdgeSpan span in cut.CutSpans)
            {
                PolyLine2d pline = new PolyLine2d();
                foreach (int vid in span.Vertices)
                {
                    pline.AppendVertex(mesh.GetVertex(vid).xz);
                }
                pline.Simplify(simplify_thresh, 0.01, true);
                foreach (Vector2d v in pline)
                {
                    srcpts.Add(v);
                }
                builder.Insert(pline);
            }

            SVGWriter svg = new SVGWriter();

            svg.AddGraph(builder.Graph);

            var vtx_style = SVGWriter.Style.Outline("red", 1.0f);

            foreach (int vid in builder.Graph.VertexIndices())
            {
                Vector2d v = builder.Graph.GetVertex(vid);
                if (srcpts.Contains(v) == false)
                {
                    svg.AddCircle(new Circle2d(v, 2), vtx_style);
                }
            }

            svg.Write(TestUtil.GetTestOutputPath("arrangement.svg"));
        }
Esempio n. 12
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        public static void test_cells()
        {
            Polygon2d        outer = Polygon2d.MakeCircle(1000, 17);
            Polygon2d        hole  = Polygon2d.MakeCircle(100, 32); hole.Reverse();
            GeneralPolygon2d gpoly = new GeneralPolygon2d(outer);

            gpoly.AddHole(hole);

            DGraph2 graph = new DGraph2();

            graph.AppendPolygon(gpoly);

            GraphSplitter2d splitter = new GraphSplitter2d(graph);

            splitter.InsideTestF = gpoly.Contains;
            for (int k = 0; k < outer.VertexCount; ++k)
            {
                Line2d line = new Line2d(outer[k], Vector2d.AxisY);
                splitter.InsertLine(line);
            }
            for (int k = 0; k < outer.VertexCount; ++k)
            {
                Line2d line = new Line2d(outer[k], Vector2d.AxisX);
                splitter.InsertLine(line);
            }
            for (int k = 0; k < outer.VertexCount; ++k)
            {
                Line2d line = new Line2d(outer[k], Vector2d.One.Normalized);
                splitter.InsertLine(line);
            }
            for (int k = 0; k < outer.VertexCount; ++k)
            {
                Line2d line = new Line2d(outer[k], new Vector2d(1, -1).Normalized);
                splitter.InsertLine(line);
            }

            GraphCells2d cells = new GraphCells2d(graph);

            cells.FindCells();

            List <Polygon2d> polys = cells.ContainedCells(gpoly);

            for (int k = 0; k < polys.Count; ++k)
            {
                double offset = polys[k].IsClockwise ? 4 : 20;
                polys[k].PolyOffset(offset);
            }


            PlanarComplex cp = new PlanarComplex();

            for (int k = 0; k < polys.Count; ++k)
            {
                cp.Add(polys[k]);
            }

            // convert back to solids
            var options = PlanarComplex.FindSolidsOptions.Default;

            options.WantCurveSolids            = false;
            options.SimplifyDeviationTolerance = 0;
            var solids = cp.FindSolidRegions(options);

            SVGWriter svg = new SVGWriter();

            svg.AddGraph(graph, SVGWriter.Style.Outline("red", 5));
            for (int k = 0; k < polys.Count; ++k)
            {
                svg.AddPolygon(polys[k], SVGWriter.Style.Outline("black", 1));
            }

            svg.Write(TestUtil.GetTestOutputPath("cells_graph.svg"));
        }
Esempio n. 13
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 private static void Window_KeyReleaseEvent(object sender, KeyReleaseEventArgs args)
 {
     if (args.Event.Key == Gdk.Key.Up)
     {
         if ((args.Event.State & Gdk.ModifierType.ShiftMask) != 0)
         {
             View.CurrentLayer = View.CurrentLayer + 10;
         }
         else
         {
             View.CurrentLayer = View.CurrentLayer + 1;
         }
     }
     else if (args.Event.Key == Gdk.Key.Down)
     {
         if ((args.Event.State & Gdk.ModifierType.ShiftMask) != 0)
         {
             View.CurrentLayer = View.CurrentLayer - 10;
         }
         else
         {
             View.CurrentLayer = View.CurrentLayer - 1;
         }
     }
     else if (args.Event.Key == Gdk.Key.n)
     {
         if (View.NumberMode == SliceViewCanvas.NumberModes.NoNumbers)
         {
             View.NumberMode = SliceViewCanvas.NumberModes.PathNumbers;
         }
         else
         {
             View.NumberMode = SliceViewCanvas.NumberModes.NoNumbers;
         }
         View.QueueDraw();
     }
     else if (args.Event.Key == Gdk.Key.f)
     {
         View.ShowFillArea = !View.ShowFillArea;
         View.QueueDraw();
     }
     else if (args.Event.Key == Gdk.Key.t)
     {
         View.ShowTravels = !View.ShowTravels;
         View.QueueDraw();
     }
     else if (args.Event.Key == Gdk.Key.e)
     {
         View.ShowDepositMoves = !View.ShowDepositMoves;
         View.QueueDraw();
     }
     else if (args.Event.Key == Gdk.Key.p)
     {
         View.ShowAllPathPoints = !View.ShowAllPathPoints;
         View.QueueDraw();
     }
     else if (args.Event.Key == Gdk.Key.b)
     {
         View.ShowBelowLayer = !View.ShowBelowLayer;
         View.QueueDraw();
     }
     else if (args.Event.Key == Gdk.Key.i)
     {
         View.ShowIssues = !View.ShowIssues;
         View.QueueDraw();
     }
     else if (args.Event.Key == Gdk.Key.q)
     {
         //SliceViewerTests.TestDGraph2();
         //SliceViewerTests.TestFill();
         //SliceViewerTests.TestOffset();
         if (SliceViewerTests.Active == null)
         {
             SliceViewerTests.TestOffsetAnimation();
         }
         else
         {
             SliceViewerTests.UpdateOffsetAnimation();
         }
     }
     else if (args.Event.Key == Gdk.Key.E)
     {
         List <PolyLine2d> paths     = View.GetPolylinesForLayer(View.CurrentLayer);
         SVGWriter         writer    = new SVGWriter();
         SVGWriter.Style   lineStyle = SVGWriter.Style.Outline("black", 0.2f);
         foreach (var p in paths)
         {
             writer.AddPolyline(p, lineStyle);
         }
         writer.Write("c:\\scratch\\__LAST_PATHS.svg");
     }
 }
Esempio n. 14
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        static void Main(string[] args)
        {
            List <Polygon> Circles  = new List <Polygon>();
            List <Polygon> Circles2 = new List <Polygon>();
            double         CX       = 25;
            double         CY       = 25;
            int            pts      = 1000;

            for (int i = 0; i < 6; i++)
            {
                Polygon P = new Polygon("circlegen");


                double Radius = (18.4 - 4.2) * (i / 5.0f) + 4.2;

                for (int j = 0; j < pts; j++)
                {
                    double phase = (j * Math.PI * 2) / (double)pts;
                    vec2   pt    = new vec2(CX, CY);
                    float  wob   = (float)(Math.Sin(phase * 60) * .9);
                    pt.x += (float)(Math.Sin(phase) * (Radius + wob));
                    pt.y += (float)(Math.Cos(phase) * (Radius + wob));
                    P.Vertices.Add(pt);
                }
                //P.MakeCircle(CX, CY, Radius, 300);
                P.Filled = false;
                P.Closed = true;
                P.r      = (byte)(255 * (i / 5.0f));
                P.g      = (byte)(255 * (i / 5.0f));
                P.b      = (byte)(255 - (byte)(255 * (i / 5.0f)));
                Circles.Add(P);
            }

            CY += 50;

            for (int i = 0; i < 12; i++)
            {
                Polygon P2 = new Polygon("circlegen");

                double Radius = (18.4 - 4.2) * (i / 11.0f) + 4.2;

                for (int j = 0; j < pts; j++)
                {
                    double phase = (j * Math.PI * 2) / (double)pts;
                    vec2   pt    = new vec2(CX, CY);
                    float  wob   = 1.0f + (float)(Math.Abs(Math.Sin(phase * 8)) * 0.10);
                    pt.x += (float)(Math.Sin(phase) * (Radius * wob));
                    pt.y += (float)(Math.Cos(phase) * (Radius * wob));
                    P2.Vertices.Add(pt);
                }
                //P.MakeCircle(CX, CY, Radius, 300);
                P2.Filled = false;
                P2.Closed = true;
                P2.r      = (byte)(255 * (i / 11.0f));
                P2.g      = (byte)(255 * (i / 11.0f));
                P2.b      = (byte)(255 - (byte)(255 * (i / 11.0f)));
                Circles.Add(P2);
            }
            CY += 50;

            for (int i = 0; i < 120; i++)
            {
                Polygon P2 = new Polygon("circlegen");

                double Radius = ((18.4 - 4.2) * (i / 119.0f) + 4.2 + Math.Sin(i * 0.2) * 0.3) * 4.0;


                P2.MakeCircle(CX, CY, Radius, 400);
                P2.Filled = false;

                P2.r = (byte)(255 * (i / 119.0f));
                P2.g = (byte)(255 * (i / 119.0f));
                P2.b = (byte)(255 - (byte)(255 * (i / 119.0f)));
                Circles.Add(P2);
            }

            SVGWriter.Write("Wobbler2Circles.svg", 50, 150, Circles, 0.1, System.Drawing.Color.DarkBlue, null);



            List <string> Lines = new List <string>();

            Lines.AddRange(CreateLines("tick.raw", "tick"));
            List <int> Speeds = new List <int>();

            for (int i = 0; i < 128; i++)
            {
                double R = Math.Pow(2.0, (i - 69) / 12.0) * (double)(1 << 12);

                Speeds.Add((int)R);
            }
            Lines.AddRange(CreateIntTable(Speeds, "speedvals"));
            var CubicTable = interp();

            Lines.AddRange(CreateIntTable(CubicTable, "CubicTable"));

            File.WriteAllLines("tick.h", Lines.ToArray());
        }
Esempio n. 15
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        // exports svg w/ different containments of point set (created by slicing mesh)
        public static void containment_demo_svg()
        {
            DMesh3 mesh = TestUtil.LoadTestInputMesh("bunny_solid.obj");

            MeshTransforms.Scale(mesh, 4);

            AxisAlignedBox3d meshBounds = mesh.CachedBounds;
            Vector3d         origin     = meshBounds.Center;

            origin -= 0.2 * meshBounds.Height * Vector3d.AxisY;
            Frame3f      plane = new Frame3f(origin, new Vector3d(1, 3, 0).Normalized);
            MeshPlaneCut cut   = new MeshPlaneCut(mesh, plane.Origin, plane.Z);

            cut.Cut();

            AxisAlignedBox2d polyBounds = AxisAlignedBox2d.Empty;
            List <Polygon2d> polys      = new List <Polygon2d>();

            foreach (EdgeLoop loop in cut.CutLoops)
            {
                Polygon2d poly = new Polygon2d();
                foreach (int vid in loop.Vertices)
                {
                    poly.AppendVertex(mesh.GetVertex(vid).xz);
                }
                poly.Rotate(new Matrix2d(90, true), Vector2d.Zero);
                polys.Add(poly);
                polyBounds.Contain(poly.Bounds);
            }

            SVGWriter svg       = new SVGWriter();
            var       polyStyle = SVGWriter.Style.Outline("red", 1.0f);
            var       contStyle = SVGWriter.Style.Outline("black", 1.0f);

            for (int k = 0; k < 3; ++k)
            {
                double          shift = (k == 2) ? 1.4f : 1.1f;
                Vector2d        tx    = (k - 1) * (polyBounds.Width * shift) * Vector2d.AxisX;
                List <Vector2d> pts   = new List <Vector2d>();
                foreach (Polygon2d poly in polys)
                {
                    var p2 = new Polygon2d(poly).Translate(tx);
                    pts.AddRange(p2.Vertices);
                    svg.AddPolygon(p2, polyStyle);
                }

                if (k == 0)
                {
                    ConvexHull2 hull = new ConvexHull2(pts, 0.001, QueryNumberType.QT_DOUBLE);
                    svg.AddPolygon(hull.GetHullPolygon(), contStyle);
                }
                else if (k == 1)
                {
                    ContMinBox2 contbox = new ContMinBox2(pts, 0.001, QueryNumberType.QT_DOUBLE, false);
                    svg.AddPolygon(new Polygon2d(contbox.MinBox.ComputeVertices()), contStyle);
                }
                else if (k == 2)
                {
                    ContMinCircle2 contcirc = new ContMinCircle2(pts);
                    svg.AddCircle(contcirc.Result, contStyle);
                }
            }


            svg.Write(TestUtil.GetTestOutputPath("contain_demos.svg"));
        }
Esempio n. 16
0
        public static void test_min_box_2()
        {
            Random r = new Random(31337);

            bool write_svg           = false;
            int  contained_circles_N = 100;
            int  test_iters          = 1000;

            //LocalProfiler p = new LocalProfiler();
            //p.Start("Hulls");

            QueryNumberType[] modes = new QueryNumberType[] { QueryNumberType.QT_DOUBLE, QueryNumberType.QT_INT64 };
            //QueryNumberType[] modes = new QueryNumberType[] { QueryNumberType.QT_DOUBLE };

            foreach (var queryMode in modes)
            {
                for (int k = 0; k < test_iters; ++k)
                {
                    int        N        = contained_circles_N;
                    double     scale    = (r.NextDouble() + 0.1) * 1024.0;
                    Interval1d radRange = new Interval1d(10, 100);

                    Vector2d[] pts    = TestUtil.RandomPoints2(N, r, Vector2d.Zero, scale);
                    double[]   radius = TestUtil.RandomScalars(N, r, new Interval1d(radRange));

                    double eps = MathUtil.Epsilonf;

                    SVGWriter svg = (write_svg) ? new SVGWriter() : null;

                    List <Vector2d> accumPts = new List <Vector2d>();
                    for (int i = 0; i < pts.Length; ++i)
                    {
                        Polygon2d circ = Polygon2d.MakeCircle(radius[i], 16, radius[i]);
                        circ.Translate(pts[i]);
                        accumPts.AddRange(circ.Vertices);

                        if (svg != null)
                        {
                            svg.AddPolygon(circ, SVGWriter.Style.Outline("black", 1.0f));
                        }
                    }

                    ContMinBox2 contbox = new ContMinBox2(accumPts, 0.001, queryMode, false);
                    Box2d       box     = contbox.MinBox;

                    if (svg != null)
                    {
                        svg.AddPolygon(new Polygon2d(box.ComputeVertices()), SVGWriter.Style.Outline("red", 2.0f));
                        svg.Write(TestUtil.GetTestOutputPath("contbox.svg"));
                    }

                    foreach (Vector2d v in accumPts)
                    {
                        if (box.Contains(v))
                        {
                            continue;
                        }
                        double d = box.DistanceSquared(v);
                        if (d < eps)
                        {
                            continue;
                        }
                        System.Console.WriteLine("test_min_box_2: Point {0} not contained!", v);
                    }
                }
            }

            //p.StopAll();
            //System.Console.WriteLine(p.AllTimes());
        }