public bool mfUpdateTechnik(SShaderItem SI, string Name) => throw new NotImplementedException();
public bool mfRefreshResourceConstants(SShaderItem SI) { return(mfRefreshResourceConstants((CShaderResources)SI.m_pShaderResources)); }
public bool mfUpdateTechnik(SShaderItem SI, string Name) => throw new NotImplementedException();
public bool mfRefreshResourceConstants(SShaderItem SI) { return(mfRefreshResourceConstants((CShaderResources)SI.m_pShaderResources)); }