public WackyCrateAction(Actor self, WackyCrateActionInfo info) : base(self, info) { this.info = info; options = self.World.WorldActor.TraitOrDefault <SSMultiplierOptions>(); max = options != null ? options.MaxMultiplier : 200; min = 100 / (max / 100); }
public SSMultiplierCrateAction(Actor self, SSMultiplierCrateActionInfo info) : base(self, info) { this.info = info; options = self.World.WorldActor.TraitOrDefault <SSMultiplierOptions>(); max = options?.MaxMultiplier ?? 200; min = 100 / (max / 100); standard = options?.StandardMultiplier / 10 ?? 1; }