/// <summary> /// initializes a BVH with a given nodeAdaptor, and object list. /// </summary> /// <param name="nodeAdaptor"></param> /// <param name="objects"></param> /// <param name="LEAF_OBJ_MAX">WARNING! currently this must be 1 to use dynamic BVH updates</param> public ssBVH(SSBVHNodeAdaptor <GO> nodeAdaptor, List <GO> objects, int LEAF_OBJ_MAX = 1) { this.LEAF_OBJ_MAX = LEAF_OBJ_MAX; nodeAdaptor.setBVH(this); this.nAda = nodeAdaptor; if (objects.Count > 0) { rootBVH = new ssBVHNode <GO>(this, objects); } else { rootBVH = new ssBVHNode <GO>(this); rootBVH.gobjects = new List <GO>(); // it's a leaf, so give it an empty object list } }